Lineage is your family, from where you come and what status you have. This is your genetics and mannerisms(assuming you were raised by them).
- Not all lineages apply to all races it will say at the top to what it applies to.
Multi Elemental[edit]
This lineages modify the chance of how many elements you have:
Mono Elemental[edit]
d100 |
Humans |
Elves |
Dwarves |
Alacryans
|
1-75 |
one element of your choice |
one element of your choice |
one element of your choice |
one element of your choice
|
76-93 |
two elements of your choice |
two elements of your choice |
two elements of your choice |
two elements of your choice
|
94-99 |
three elements of your choice |
three elements of your choice |
please try again |
three elements of your choice
|
100 |
four elements of your choice |
please try again |
please try again |
four elements of your choice
|
Di Elemental[edit]
d100 |
Humans |
Elves |
Dwarves |
Alacryans
|
1-30 |
one element of your choice |
one element of your choice |
one element of your choice |
one element of your choice
|
31-80 |
two elements of your choice |
two elements of your choice |
two elements of your choice |
two elements of your choice
|
81-95 |
three elements of your choice |
three elements of your choice |
please try again |
three elements of your choice
|
96-100 |
four elements of your choice |
please try again |
please try again |
four elements of your choice
|
Tri Elemental[edit]
d100 |
Humans |
Elves |
Dwarves |
Alacryans
|
1-30 |
one element of your choice |
one element of your choice |
one element of your choice |
one element of your choice
|
31-52 |
two elements of your choice |
two elements of your choice |
two elements of your choice |
two elements of your choice
|
53-92 |
three elements of your choice |
three elements of your choice |
please try again |
three elements of your choice
|
93-100 |
four elements of your choice |
please try again |
please try again |
four elements of your choice
|
Tetra Elemental[edit]
d100 |
Humans |
Elves |
Dwarves |
Alacryans
|
1-31 |
one element of your choice |
one element of your choice |
one element of your choice |
one element of your choice
|
32-50 |
two elements of your choice |
two elements of your choice |
two elements of your choice |
two elements of your choice
|
51-65 |
three elements of your choice |
three elements of your choice |
please try again |
three elements of your choice
|
66-100 |
four elements of your choice |
please try again |
please try again |
four elements of your choice
|
|
Primary Elemental[edit]
This lineages modify the chance of obtaining a specific primary element and the quality of it:
This lineages modify the chance of obtaining a Fire element and the quality of it:
All of this can't be used by Elves!
Flame lineage[edit]
- You get the Fire element.
- You add your spell modifier twice for all Fire spells/enhancement.
Ignitor lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Humans |
1-40 |
41-60 |
61-80 |
81-100
|
Dwarves |
1-60 |
N/A |
61-100 |
N/A
|
Alacryans |
1-40 |
41-60 |
61-80 |
81-100
|
Fire-hybrid lineage[edit]
- You get the Fire element.
- And you roll a d20 if you get a 10 or more you get one more random element, and if you roll 18 or more you get one element of your choice.
|
This lineages modify the chance of obtaining a Water element and the quality of it:
All of this can't be used by Dwarves!
Spout lineage[edit]
- You get the Water element.
- You add your spell modifier twice for all Water spells/enhancement.
Geyser lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Humans |
1-20 |
21-60 |
61-80 |
81-100
|
Elves |
N/A |
1-40 |
41-70 |
71-100
|
Alacryans |
1-20 |
21-60 |
61-80 |
81-100
|
Water-hybrid lineage[edit]
- You get the Water element.
- And you roll a d20 if you get a 10 or more you get one more random element, and if you roll 18 or more you get one element of your choice.
|
This lineages modify the chance of obtaining a Earth element and the quality of it:
Granitite lineage[edit]
- You get the Earth element.
- You add your spell modifier twice for all Earth spells/enhancement.
Mountain lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Humans |
1-20 |
21-40 |
41-80 |
81-100
|
Elves |
N/A |
1-30 |
31-70 |
71-100
|
Dwarves |
1-40 |
N/A |
41-100 |
N/A
|
Alacryans |
1-20 |
21-40 |
41-80 |
81-100
|
Earth-hybrid lineage[edit]
- You get the Earth element.
- And you roll a d20 if you get a 10 or more you get one more random element, and if you roll 18 or more you get one element of your choice.
|
This lineages modify the chance of obtaining a Wind element and the quality of it:
All of this can't be used by Dwarves!
Breeze lineage[edit]
- You get the Wind element.
- You add your spell modifier twice for all Wind spells/enhancement.
Gale lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Humans |
1-20 |
21-40 |
41-60 |
61-100
|
Elves |
N/A |
1-30 |
31-60 |
61-100
|
Alacryans |
1-20 |
21-40 |
41-60 |
61-100
|
Wind-hybrid lineage[edit]
- You get the Wind element.
- And you roll a d20 if you get a 10 or more you get one more random element, and if you roll 18 or more you get one element of your choice.
|
|
Secondary Elemental[edit]
This lineages modify the chance of obtaining a specific secondary element and the quality of it:
Lightning[edit]
This lineages modify the chance of obtaining a Lightning element and the quality of it:
Humans only!
Storm lineage[edit]
- You get the Fire element.
- You add your spell modifier twice for all Lightning spells/enhancement.
Spark lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Humans |
1-40 |
41-60 |
61-80 |
81-100
|
|
This lineages modify the chance of obtaining a Ice element and the quality of it:
Humans only!
Frost lineage[edit]
- You get the Water element.
- You add your spell modifier twice for all Ice spells/enhancement.
Spark lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Humans |
1-20 |
21-60 |
61-80 |
81-100
|
|
Gravity[edit]
This lineages modify the chance of obtaining a Gravity element and the quality of it:
Humans and Dwarves only!
Weightless lineage[edit]
- You get the Earth element.
- You add your spell modifier twice for all Gravity spells/enhancement.
Atlas lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Humans |
1-20 |
21-40 |
41-80 |
81-100
|
Dwarves |
1-40 |
N/A |
41-100 |
N/A
|
|
This lineages modify the chance of obtaining a Metal element and the quality of it:
Dwarves only!
Iron lineage[edit]
- You get the Earth element.
- You add your spell modifier twice for all Metal spells/enhancement.
Forged lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Dwarves |
1-40 |
N/A |
41-100 |
N/A
|
|
This lineages modify the chance of obtaining a Sound element and the quality of it:
Humans and Elves only!
Echo lineage[edit]
- You get the Wind element.
- You add your spell modifier twice for all Sound spells/enhancement.
Resonance lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Humans |
1-20 |
21-40 |
41-60 |
61-100
|
Elves |
N/A |
1-30 |
31-60 |
61-100
|
|
Soulfire[edit]
This lineages modify the chance of obtaining a Soulfire element and the quality of it:
Alacryans only!
Emberheart lineage[edit]
- You get the Fire element.
- You add your spell modifier twice for all Soulfire spells/enhancement.
Ethereal Flame lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Basilisk |
1-40 |
41-60 |
61-80 |
81-100
|
|
This lineages modify the chance of obtaining a Poison element and the quality of it:
Alacryans only!
Venom lineage[edit]
- You get the Water element.
- You add your spell modifier twice for all Poison spells/enhancement.
Blight lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Basilisk |
1-20 |
21-60 |
61-80 |
81-100
|
|
Black Metal[edit]
This lineages modify the chance of obtaining a Black Metal element and the quality of it:
Alacryans only!
Obsidian lineage[edit]
- You get the Earth element.
- You add your spell modifier twice for all Black Metal spells/enhancement.
Shadowforge lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Basilisk |
1-20 |
21-40 |
41-80 |
81-100
|
|
Void Wind[edit]
This lineages modify the chance of obtaining a Void Wind element and the quality of it:
Alacryans only!
Whispering Void lineage[edit]
- You get the Wind element.
- You add your spell modifier twice for all Void Wind spells/enhancement.
Gale of Nullity lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Basilisk |
1-20 |
21-40 |
41-60 |
61-100
|
|
|
Combinational[edit]
This lineages modify the chance of obtaining a specific combined element and the quality of it:
This lineages modify the chance of obtaining a Steam element and the quality of it:
Elves can't use these lineages!
Mist lineage[edit]
- You get the Fire element.
- And you get the Water element.
Boiling lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Humans |
1-40 |
41-60 |
61-80 |
81-100
|
Alacryans |
1-40 |
41-60 |
61-80 |
81-100
|
Dwarves |
1-60 |
N/A |
61-100 |
N/A
|
- And you get the Water element.
- You add +2 to all Steam spells/enhancement.
|
This lineages modify the chance of obtaining a Glass element and the quality of it:
Elves can't use these lineages!
Shatter lineage[edit]
- You get the Fire element.
- And you get the Earth element.
Mirage lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Humans |
1-40 |
41-60 |
61-80 |
81-100
|
Alacryans |
1-40 |
41-60 |
61-80 |
81-100
|
Dwarves |
1-95 |
N/A |
N/A |
N/A
|
- And you get the Earth element.
- You add +2 to all Glass spells/enhancement.
|
This lineages modify the chance of obtaining a Plant element and the quality of it:
Only Elves use these lineages!
Thorn lineage[edit]
- You get the Water element.
- And you get the Earth element.
Bloom lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Elves |
N/A |
1-60 |
N/A |
61-100
|
- And you get the Earth element.
- You add +2 to all Plant spells/enhancement.
|
Illusion[edit]
This lineages modify the chance of obtaining a Illusion element and the quality of it:
Dwarves can't use these lineages!
Veil lineage[edit]
- You get the Water element.
- And you get the Wind element.
Phantasm lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Humans |
1-20 |
21-60 |
61-80 |
81-100
|
Alacryans |
1-20 |
21-60 |
61-80 |
81-100
|
Elves |
N/A |
1-60 |
61-100 |
N/A
|
- And you get the Wind element.
- You add +2 to all Illusion spells/enhancement.
|
This lineages modify the chance of obtaining a Magma element and the quality of it:
Only Dwarves use these lineages!
Lava lineage[edit]
- You get the Earth element.
- And you get the Fire element.
Cinder lineage[edit]
- You get one Element from the table below:
Element d100
Race |
Fire |
Water |
Earth |
Wind
|
Dwarves |
N/A |
N/A |
1-95 |
N/A
|
- And you get the Fire element.
- You add +2 to all Magma spells/enhancement.
|
|
This lineages modify the chance of obtaining a unique element and the quality of it:
Emitter[edit]
This lineages modify the chance of obtaining a unique element and the quality of it:
Humans only!
- You get the Emitter element.
- You add your spell modifier twice for all Emitter spells/enhancement.
- And you get a Mana or Emitter Element feats!
Battle Healer[edit]
- You get the Emitter element.
- You get one element of your choice.
- And you roll a d100 if you get a 75 or more you get one more random element, and if you roll 95 or more you get one element of your choice.
|
Diviner[edit]
This lineages modify the chance of obtaining a unique element and the quality of it:
Elves only!
Fortune teller[edit]
- You get the Diviner element.
- You add your spell modifier twice for all Diviner spells/enhancement.
- And you get a Mana or Diviner Element feats!
Psychic Fighter[edit]
- You get the Diviner element.
- You get one element of your choice.
- And you roll a d100 if you get a 75 or more you get one more random element, and if you roll 95 or more you get one element of your choice.
|
|
Special[edit]
This lineages have no common demonetors, they instead add various effects to your character!
Lance descendant[edit]
For the descendants of the Lance.
d100 |
Humans |
Elves |
Dwarves |
Alacryans
|
1-45 |
one element of your choice |
one element of your choice |
one element of your choice |
one element of your choice
|
46-75 |
two elements of your choice |
two elements of your choice |
two elements of your choice |
two elements of your choice
|
76-95 |
three elements of your choice |
three elements of your choice |
please try again |
three elements of your choice
|
96-100 |
four elements of your choice |
please try again |
please try again |
four elements of your choice
|
- And you get twice the XP for all activities.
|
Asura half-breed descendant[edit]
For the descendants of the Asura up to 100 generations after.
Humans and Alacryans only.
d100 |
Humans |
Alacryans
|
1-45 |
one element of your choice |
one element of your choice
|
46-75 |
two elements of your choice |
two elements of your choice
|
76-95 |
three elements of your choice |
three elements of your choice
|
96-100 |
four elements of your choice |
four elements of your choice
|
- You also get the ability to sense Aether(the building blocks of Mana).
|
Racial Hotpot lineage[edit]
Racial Hotpot(That's all you need to know).
- You get one element of your choice.
- And you roll a d100 if you get a 50 or more you get one more random element, and if you roll 75 or more you get one element of your choice.
- You also get the ability to ignore all Racial prerequisites for all secondary and combined elements as well as for all feats.
|
|
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