Lil' Gus (5e Equipment)

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Wondrous Item (Ventriloquist Dummy), uncommon (requires attunement)

Lil' Gus resembles an old and faded Ventriloquist Dummy. While using the dummy, you gain proficiency in the Performance skill, if you already have proficiency in it, you can double your proficiency bonus. You may also, use an action to cast the suggestion spell with a DC 13 saving throw. The dummy regains use of this effect at dawn.

Curse. If the attunement is broken at any point even willingly, the attuned takes 4d20 necrotic damage. He often uses the attuned person to do his bidding, from causing arguments to robbing others. The attuned can be recognized by their dark-ringed eyes and pale, painted-on skin color.
Sentience. Lil' Gus if Chaotic evil with an Intelligence score of 17(+3), a Wisdom score of 15(+2) and a Charisma score of 19(+4). Lil' Gus has darkvision for 30 ft and has proficiency in deception. He speaks telepathically in the language that the attuned creature will understand.
Personality. Lil' Gus loves subterfuge and killing others for laughs. It doesn't really have any goals besides having "fun" and creating chaos. If the user does not cause chaos or disorder, Lil' Gus will attempt to kill the attuned creature. Attempts may range from "Accidental" deaths to obvious murder.


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