Lightning Rager (5e Creature)
Lightning Rager[edit]
Large elemental, chaotic neutral Armor Class 16 (natural armor)
Saving Throws Str +6, Dex +5 Reckless. At the start of its turn, the lightning rager can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn. ACTIONSMultiattack. The lightning rager makes two attacks. Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage and 5 (1d10) lightning damage.
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Rarely, a storm may become charged with potent elemental energy. When this happens, the lightning bolts that crackle down from the heavens can fuse into a lightning rager. True to its name, a lightning rager is violent and aggressive, taking out its frustration on anyone and anything in its path. Lightning ragers usually last only a few hours at most before dissipating into an electrically charged haze to the sound of distant thunder. Raging Elementals. When a lightning rager is created, it embarks on a brief yet destructive rampage. The elementals attack their foes recklessly and threaten to overwhelm them. Elemental Nature. A lightning rager doesn't require air, food, drink, or sleep. |
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