Lightning Parry (3.5e Feat)
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Lightning Parry [General, Fighter]
You use your lightning-quick strikes for defense instead of attack.
Prerequisite: Base attack bonus +3
Benefit: For each attack that you give up, you get a +2 dodge bonus to Armor Class. You choose which attacks to use this way. The Dodge bonus applies until the beginning of your next round. The maximum dodge bonus you can get this way is +4.
Special: Abilities that lets you attack several opponents as one attack (such as Whirlwind Attack) only count as one attack for the purpose of this feat. You cannot use the extra attacks granted by Cleave or attacks of opportunity to improve your armor class.
Notes: If you have extra attacks for any reason, such as due to haste, a weapon of speed, or various other magics, feats or tactics, those can now be used for defense. You must be able to make those attacks as a part of whatever type of action you are performing for the round, and incur all penalties associated with the multiple attacks you are using, such as those outlined under Two-Weapon Fighting or Flurry of Blows.
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- Author: Carl Cramér © Carl Cramér 2002 This feat is from the NBoF, please see NBoF Credits.
Overall | Purp | Pow | Port | Comp | Rule |
---|---|---|---|---|---|
3.76 | 4.30 | 3.60 | 4.30 | 3.30 | 3.30 |
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