Lightning Charge (5e Spell)
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|Casting time:||1 bonus action|
|Range:||Self (60-foot line)|
You turn yourself into a bolt of lightning, blasting straight in a 60-foot and 5-feet wide line in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 5d6 lightning damage on a failed save, or half as much damage on a successful one.
You must end this charge in an unoccupied space at the end of the line. This charge does not go through obstructions like walls and you do not trigger opportunity attacks.
The lightning ignites flammable objects in the line that aren’t being worn or carried.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.