Light Element (Planar Travel Supplement)
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Light[edit]
Light as an element means that the Planar Form is the embodiment of Light, radiating the very essence of brilliance. Light is known for its ability to heal allies, and cure status effects.
Allied Elements[edit]
Fire, Ice, Electric
Light Elemental Effect: Cure[edit]
Cure (amount): Heals a target for the amount of Hit Points specified (up to the maximum amount of HP). Will damage Undead element targets for this amount (will not miss, does not critical). On a critical, a Cure will heal an ongoing negative elemental effect (such as burn).
Abilities[edit]
Cure[edit]
Name: | Cure |
---|---|
Element: | Light |
Required Level: | 1 |
Required Abilities: | None |
Ability Point Cost: | 1 |
Number of Uses Per Combat: |
15 |
Description: | Crit 20, Cure(D8) |
Cure II[edit]
Name: | Cure II |
---|---|
Element: | Light |
Required Level: | 2 |
Required Abilities: | Cure |
Ability Point Cost: | 4 |
Number of Uses Per Combat: |
15 |
Description: | Crit 20, Cure(D8 + Magic) |
Cure III[edit]
Name: | Cure III |
---|---|
Element: | Light |
Required Level: | 3 |
Required Abilities: | Cure II |
Ability Point Cost: | 8 |
Number of Uses Per Combat: |
15 |
Description: | Crit 19, Cure(2D8 + Magic) |
Cure IV[edit]
Name: | Cure IV |
---|---|
Element: | Light |
Required Level: | 5 |
Required Abilities: | Cure III |
Ability Point Cost: | 18 |
Number of Uses Per Combat: |
15 |
Description: | Crit 18, Cure(3D8 + Magic) |
Cure V[edit]
Name: | Cure V |
---|---|
Element: | Light |
Required Level: | 7 |
Required Abilities: | Cure IV |
Ability Point Cost: | 28 |
Number of Uses Per Combat: |
10 |
Description: | Crit 15, Cure(5D8 + Magic) |
Heal[edit]
Name: | Heal |
---|---|
Element: | Light |
Required Level: | 4 |
Required Abilities: | Cure III |
Ability Point Cost: | 13 |
Number of Uses Per Combat: |
5 |
Description: | Crit 21, Cure(10% of HP) |
Heal II[edit]
Name: | Heal II |
---|---|
Element: | Light |
Required Level: | 6 |
Required Abilities: | Heal |
Ability Point Cost: | 23 |
Number of Uses Per Combat: |
5 |
Description: | Crit 21, Cure(25% of HP) |
Life[edit]
Name: | Life |
---|---|
Element: | Light |
Required Level: | 8 |
Required Abilities: | Heal I, Cure IV |
Ability Point Cost: | 33 |
Number of Uses Per Combat: |
8 |
Description: | Cure(5% of HP), Works only on dead targets |
Life II[edit]
Name: | Life II |
---|---|
Element: | Light |
Required Level: | 10 |
Required Abilities: | Life |
Ability Point Cost: | 43 |
Number of Uses Per Combat: |
8 |
Description: | Cure(10% of HP), Works only on dead targets |
Remove Effects[edit]
Name: | Remove Effects |
---|---|
Element: | Light |
Required Level: | 2 |
Required Abilities: | Cure II |
Ability Point Cost: | 4 |
Number of Uses Per Combat: |
20 |
Description: | Crit 5, Cure(0) |
Remove Effects II[edit]
Name: | Remove Effects II |
---|---|
Element: | Light |
Required Level: | 4 |
Required Abilities: | Remove Effects |
Ability Point Cost: | 13 |
Number of Uses Per Combat: |
20 |
Description: | Crit 1, Cure(0) |
Light Ray[edit]
Name: | Light Ray |
---|---|
Element: | Light |
Required Level: | 1 |
Required Abilities: | None |
Ability Point Cost: | 1 |
Number of Uses Per Combat: |
25 |
Description: | Miss 0, Crit 20, Dmg D4 + Magic |
Light Beam[edit]
Name: | Light Beam |
---|---|
Element: | Light |
Required Level: | 2 |
Required Abilities: | Light Ray, Cure |
Ability Point Cost: | 4 |
Number of Uses Per Combat: |
25 |
Description: | Miss 0, Crit 20, Dmg D8 + Magic |
Light Ball[edit]
Name: | Light Ball |
---|---|
Element: | Light |
Required Level: | 3 |
Required Abilities: | Light Beam, Cure II |
Ability Point Cost: | 8 |
Number of Uses Per Combat: |
25 |
Description: | Miss 0, Crit 20, Dmg 3D4 + Magic |
Light Bomb[edit]
Name: | Light Bomb |
---|---|
Element: | Light |
Required Level: | 4 |
Required Abilities: | Light Ball, Cure III |
Ability Point Cost: | 13 |
Number of Uses Per Combat: |
25 |
Description: | Miss 0, Crit 20, Dmg 6D4 + Magic |
Holy[edit]
Name: | Light Bomb |
---|---|
Element: | Light |
Required Level: | 6 |
Required Abilities: | Light Bomb, Cure V |
Ability Point Cost: | 23 |
Number of Uses Per Combat: |
30 |
Description: | Miss 0, Crit 15, Dmg 6D6 + Magic |
Light Mastery[edit]
Name: | Light Mastery |
---|---|
Element: | Light |
Required Level: | 3 for Light Mastery I, 4 for Light Mastery II, etc. |
Required Abilities: | None |
Ability Point Cost: | 5 for Light Mastery I, 10 for Light Mastery II, etc. |
Number of Uses Per Combat: |
Innate |
Description: | All Cure effects are at +2 per level. |
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