Light Critical (5e Feat)
Jump to navigation
Jump to search
Light Critical
Prerequisites: Dex 15 or higher
Your Dexterity score increases by 1, to a maximum of 20
You score critical hits with rolls of 19-20 with melee weapons that lack the heavy or two-handed property.
If your critical threat range is 19-20 or higher already, it increases by 1.
While wielding a weapon with the Light property, any critical hit you land deals triple the damage dice instead of double.
Back to Main Page → 5e Homebrew → Feats