Light Critical (5e Feat)

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Light Critical

Prerequisites: Dex 15 or higher

Your Dexterity score increases by 1, to a maximum of 20

You score critical hits with rolls of 19-20 with melee weapons that lack the heavy or two-handed property.

If your critical threat range is 19-20 or higher already, it increases by 1.

While wielding a weapon with the Light property, any critical hit you land deals triple the damage dice instead of double.


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