Light Armor Master (5e Feat)

From D&D Wiki

Jump to: navigation, search

Light Armor Master

Prerequisites: Dexterity of 13 or higher, light armor proficiency
You can use the increased mobility possible by the use of light armors to use it more effectively. You gain the following benefits:

- If you aren’t incapacitated, you can add a +2 bonus to any Dexterity saving throw you make against a spell or other harmful effect that targets only you.

- You can use your bonus action to protect yourself with the padded parts of your body, gaining a +2 bonus to your AC until your next turn.

- While wearing a light armor, your movement speed increases by 10 feet.


Back to Main Page5e HomebrewFeats

Home of user-generated,
homebrew pages!


Advertisements: