Large Speakerman (Jujutsu Kaisen Supplement)
Large Speakerman[edit]
Large shikigami, unaligned Armor Class 16 (natural armor)
Saving Throws Con +6 Invisible Force. The Large Speakerman is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see it. Speaker. The Large Speakerman has advantage on all rolls related to sound and is immune to any optical or audio attacks (flash bangs, sonic attacks, magic from eye contact/light, etc.) However the Large Speakerman automatically fails any requiring any sense other than hearing. Magical Weapons. The Large Speakerman's attacks are considered magical. ACTIONSMultiattack. The Large Speakerman makes two unarmed strikes or weapon attacks. Unarmed Strike. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. Knife. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) piercing damage. BONUS ACTIONSSoundwave. All creatures within a 20 ft. radius circle must make a Constitution save against the Large Speakerman's Cursed DC (13 without modifications). On a failure they take 18 (4d8) force damage and are knocked prone. On a success they take half as much damage and are not knocked prone.
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