Labyrinth of the Mind (5e Feat)
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Labyrinth of the Mind
Prerequisites: Minotaur, Intelligence 13 or Higher
Your gift for mazes have helped you construct a mental labyrinth to trap anyone that tries to invade your mind. You gain the following benefits:
- You have Advantage on Intelligence, Wisdom and Charisma saving throws against effects and spells that allow a creature to detect your thoughts.
- You add your proficiency bonus on saving throws against the charmed and frightened condition.
- When a creature attempt to detect your thoughts, or attempt to charm or frighten you, if you succeed on the saving throw, that creature is stunned until the end of your next turn.
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