Kurai Ryu (Jujutsu Kaisen Supplement)

From D&D Wiki

Jump to: navigation, search

Kurai Ryu[edit]

Huge monstrosity (cursed spirit, Chimera (Nue + Orochi)), unaligned


Armor Class 18 (natural armor)
Hit Points 152 (16d12 + 48)
Speed 50 ft., fly 60 ft., swim 30 ft.


STR DEX CON INT WIS CHA
19 (+4) 16 (+3) 16 (+3) 8 (-1) 13 (+1) 10 (+0)

Skills Perception +3, Stealth +5
Proficiency Bonus +2
Damage Resistances poison, lightning
Senses blindsight 10 ft., passive Perception 13
Languages
Challenge 10 (5,900 XP)


Magic Weapons. The Kurai Ryu's weapon attacks are magical.

Flyby. The Kurai Ryu doesn't provoke an opportunity attack when it flies out of an enemy's reach.

Keen Hearing and Sight. The Kurai Ryu has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Cursed Nature. This character does not need air, food, drink and sleep.

Summoning Camouflage. Creatures who are not jujutsu sorcerers have disadvantage on Wisdom (Perception) checks to locate the dog.

ACTIONS

Multiattack. The Kurai Ryu makes two attacks, only one of which can be to constrict or The Kurai Ryu makes two attacks: one with its Wings and one with its Talon.

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage + (1d4 + 4) poison damage and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the serpent can't bite another target.

Constrict. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage.

Wings. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage + 9 (2d6 + 3) lightning damage. On a hit, the target must make a dc 14 Constitution saving throw, or be stunned until the beggining of it's next turn.

Talon. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 3) slashing damage.

Lightning Charge (Recharge 5-6). Nue flyes with it's lightning wings towards a target within 30 feet of it. The target must make a DC 14 Dexterity saving throw, taking 27 (5d10) lightning damage on a failed save and becoming stunned for 1 minute, or half as much damage and not becoming stunned on a successful one. The affected may make a Constitution saving throw at the beggining of it's turns, on a success it will end the condition early.


KuraiRyu.png
The Kurai Ryu flying towards a target with it's lightning, [[1]]

The Kurai Ryu is a gigantic white dragon like shikigami witch is the combination of Nue, a lightning bird and Orochi the Great Serpent. Like most of the ten shadows shikigami, the ryu has black markings all over its body, including the 2 symbols on its forehead and body from Nue and Orochi.

5.00
(one vote)

Back to Main Page5e HomebrewCreatures

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Jujutsu Kaisen franchise, and/or include content directly affiliated with and/or owned by Shueisha. D&D Wiki neither claims nor implies any rights to Jujutsu Kaisen copyrights, trademarks, or logos, nor any owned by Shueisha. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Home of user-generated,
homebrew pages!


Advertisements: