Kryptonian (D20 Modern Class)

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Kryptonian Hero


One of the last survivors from the destroyed planet Krypton. Though at dead end of evolution ,Krypton had a great civilization based a planet whose ecosystem and very energies was self-destructive. On their own planet Kryptonians where nothing like humanity and crystal life populated the forests. The Kryptonians bodies where as flawed as their planet was. Because of a religious taboo against leaving their home-world only a few Kryptonians left their home world. On krypton they where as dying as the planet. On Earth, taking the forms of human bodies they would cure themselves of the disease. Also in a human form they would gain powers never dreamed of on Krypton because the human race though weak is compatible with Kryptonian biology.

They are not human, but not entirely alien either and the synthesis of that is superhuman.


Any but Most Kryptonians doesn't not truly think like humans and adopt extreme allegiances to allow them to be themselves. Most have natural heroic personalities but pretend to be more human.

Table: Kryptonian Hero[edit]

Table: The Kryptonian Hero
Hit Die: d8

Level Base
Attack Bonus
Rep Def Special Total Racial Bonus Power Points Max Power
By Klas Wullt
1st 1 1 0 0 0 1 Talent st+2,con+2 1 1
2nd 1 1 0 0 0 1 Feat:N/A str+4,con +4 2 1
3rd 2 2 1 1 0 2 Talent str+6,con+6 3 2
4th 2 2 1 1 0 2 Ability Increase x2 str+6,con+6 4 2
5th 3 2 1 1 1 2 Talent str+8,con+8, 5 3
6th 3 3 1 1 1 2 Feat: N/A str+10,con+10 6 3
7th 4 3 1 1 1 2 Talent str+10,con+10, dex+ 4 7 4
8th 4 3 1 1 1 2 Ability Increase x2 str+10,con+10, dex+ 6 8 4
9th 4 3 2 2 1 2 Talent str+10,con+10, dex+ 10 9 5
10th 5 3 2 2 1 2 Feat:N/A str+12,con+12, dex+ 10 10 5

Class Skills (Int 3; × 4 at 1st level)

Class Features[edit]

All of the following are class features of the Kryptonian:


At 1st, 3rd, 5th, 7th, and 9th level, the Kryptonian selects a talent from the following talent trees. Some trees have a set order that must be followed, while others provide a list to choose from. As long as the hero qualifies, he or she can select freely from any and all talent trees. No talent can be selected more than once unless expressly indicated.

Human Talent Tree[edit]

Secret Identity[edit]

The Kryptonian has a double life. Sometimes he lives an normal live among humans. Sometimes he is a superhero! Nobody knows who the kryptonian is!

Benefit. The human alter ego reputation is 4 lower than class level. The superhero identity has normal reputation.

The Big Secret[edit]

The Kryptonian becomes better at disguising himselves as a human, and at protecting his secret identity.

Disguise check bonus: Kryptonian Hero levels/2

National Hero[edit]

The Public loves the kryptonian hero! Rep + 2.

Super Power Talent Tree[edit]

The Kryptonian have evolved beyond his basic human body. Each Super Power Talent adds one power to his power list.

Talent:Ultra-Vision The Kryptonian gains the power super vision. Benefit: The Kryptonian gains half his Kryptonian levels to spot check. The Kryptonian can see 10 times normal vision range. Dark Vision The Kryptonian gains darkvision with a range of 120 feet.

Talent: X-Vision

The Kryptonian Hero gain the X-vision.

  • He can see through solid objects.
To use this Talent the Hero must take a full round action
that provokes an Attack Of Opportunity to make a spot check 20 + the objects hardness. 
  • He can see in perfect 3D.
  • Sight from 3rd person perspective.
  • He can see in perfect depth perception.

Talent: Plasma Vision The Kryptonian can shoot plasma from his eyes. at any target he can see. Damage:3D6

Talent:Heat Vision The Kryptonian can see temperatures and their allocation.

Talent:Warmth Vision The Kryptonian can project heat from his eyes at any target he can see. You can tawn frozen objects and protect others from cold damage. Damage:none.

Talent: Melting Vision The Kryptonian can melt or cause damage with his Heat Vision. Requires: Heat Vision. Damage:2d6.

Talent Cold vision The Kryptonian can shoot beams that remove heat from his eyes at any target he can see. Damage 2d6.

Force Field Talent Tree[edit]

The Kryptonian has an natural energy field emanating through its body. The Sun and the gravity of Earth allows the kryptonian to use this field for different effects.


The Kryptonian Learns to use his force field to ignore gravity and fly. Kryptonians cannot exit the atmosphere without space suits and oxygen masks.

Benefit: Horizontal Flight 100 yards per turn. Vertical Flight 20 meters per turn.

Talent:Force Shield

A huge glowing symbol appears on the characters chest! Usually an "S". The Kryptonians natural energy field can now be used to create an aura of near invulnerability. This protects a thin layer of clothes or a space suit from being shred. Benefit: Damage Reduction; -5/Kryptonite. Defence bonus +4.

Talent: Strong Force Shield

The Kryptonians natural energy field can now be used to create an stronger aura of near invulnerability.

Benefit: Damage Reduction; -10/Kryptonite. Defence bonus +4. Does not stack with Force Shield. Requires:Force Shield.

Talent: Invulnerable Force Shield

The Kryptonians natural energy field now achieves invulnerability.

Benefit: Damage Reduction; -15/Kryptonite. Defence bonus +10. Does not stack. Requires:Strong Force Shield.

Turn Off Powers The Kryptonian can turn off his powers. Allowing him to cut his hair or allow surgeries.

Transforming Appearance' The Kryptonian can transform into a muscular superhero or skinny normal human. This creates a suit from his force shield and changing his appearance slightly. A energetic halo surrounds his body with glow blurring his features. Eye color, hair color, skin color become blurred. Requires: Turn Off Powers.


The following are the weaknesses of the Kryptonian.


Kryptonite is the last remains of the destroyed Planet Krypton. Kryptonians are vulnerable to kryptonite. For them its an radioactive material that kills them and slowly removes their powers. Kryptonite is rare and usually green on Earth. Usually only the size of a coin and the size of stone.

A small stone of green Kryptonite. 2D6 damage per turn for Kryptonians within ten yard. Each turn the kryptonian must make a fortitude check DC 12 or lose one kryptonian level. In comparison, for humans it makes 1D2 damage used as an club. For kryptonians it appears sharper and heavier( 1d6 damage). Purchase DC 18.

Dependency on Solar Power

Kryptonians gains part of their power from Earths yellow sun. If surrounded by extreme darkness they lose one kryptonian level. If deprived of all Sun light or with a Red Sun kryptonians lose their levels two per turn.

Telepathic Attacks

Kryptonians are mentally strong and will get a +5 will save against telepathic attacks.

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