Krypt Creature (5e Creature)

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Krypt Creature[edit]

Medium undead, chaotic evil


Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.


STR DEX CON INT WIS CHA
13 (+1) 15 (+2) 10 (+0) 7 (-2) 7 (-2) 6 (-2)

Skills Stealth +4
Proficiency Bonus +2
Damage Vulnerabilities bludegeoning
Damage Immunities poison
Condition Immunities charmed, poisoned
Senses darkvision 60 ft., passive Perception 8
Languages Common
Challenge 3 (700 XP)


Assassinate. During its first turn, the creature has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the creature scores against a surprised creature is a critical hit.

Spider Climb. The creature can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

ACTIONS

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (1d6 + 2) piercing damage plus 5 (2d4) poison damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (3d4 + 2) slashing damage.

Krypt Whispers (Recharge 6). The creature releases echoing whispers. Each creature that can hear but can't see it within 120 feet of it must succeed on a DC 13 Wisdom saving throw or fall under the effects of the phantasmal killer spell. At the end of each of the target's turns, the target can make another Wisdom saving throw. On a success, the condition ends and it becomes immune to the creature's whispers for the next 24 hours.

BONUS ACTIONS

Nimble Escape. The creature takes the Disengage or Hide action.


Krypt creature.jpg

Krypt creatures are the pitiful creations of Shang Tsung, the ones who as result of the neglectful conditions of the flesh pits, have managed to escape through the crypts or subterranean sewers beneath the mad sorcerer's dark dungeons.

Tortured Whispers. So horrifying are the tortures and experiments that have been inflicted upon these creatures, that their mere recitation, even as a whisper, holds the power to drive those who hear the echoed words to madness.

Frail Bodied. As a result of the mad sorcerer's experiments, krpyt creatures are lacking of practically all vitality and strength, having been drained of their life essence in order to fuel Shang Tsung's more favored creations. Krypt creatures are accordingly frail and vulnerable to bludgeoning damage, their bones far too weak to withstand devastating blows. Knowing this, krpyt creatures prefer to lurk in the dark undetected for as long as they can, using their whispers to frighten those who would approach or harm them, the two terms having become synonymous to them long ago.

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