Keeper-Moth (5e Creature)
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Keeper-Moth[edit]
Small undead, unaligned Armor Class 14 (natural armor)
Saving Throws Dex +4, Int +4 Flyby. The keeper-moth doesn’t provoke an opportunity attack when it flies out of an enemy’s reach. Neathbow Wings. As a bonus action, the keeper-moth can cause the patterns on its wings to flash an impossible color. When it does, it chooses a number of creatures up to its Wisdom modifier which are within 50 feet of it and can see the keeper-moth; each creature must each succeed on a DC 12 Wisdom saving throw (creatures may choose to fail this save) or be affected by the color until the end of its next turn, as detailed below: Apococyan. The creature gains darkvision out to 30 feet if it didn't already have darkvision with a greater range. The keeper-moth must choose a single color and can't target multiple creatures with the effects of different colors. ACTIONSSlam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
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A ragged grey moth, the size of a hawk; its wings are covered in strange symbols and runes, and occasionally sparks of impossible colors can be seen within them. These creatures sometimes grow within ancient humanoids, especially those which have long outlived their natural lifespan, and hatch from the body after death. They carry part of their host’s personality and memories, which can stretch back thousands of years; because of this, some may intentionally cultivate a moth within themselves in the hopes it will provide a form of immortality. |
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