Kaori Itadori (Jujutsu Kaisen Supplement)
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Kaori Itadori[edit]
Medium humanoid (human), true neutral Armor Class 14 (Unarmored Defense)
Saving Throws Dex +3, Cha +5 Cursed Energy. Kaori has 9 cursed energy which she can expend in her features. Every cursed energy used will be spent, with Kaori only regaining it after she takes a long rest. Cursed Armor. Kaori can spend up to 2 cursed energy to give herself temporary hit points equal to the cursed energy spent times 5 for 1 minute (no action required). Kaori can only benefit from this feature again after 1 minute or having her temporary hit points reduced to 0. Antigravitational Energy. Whenever Kaori use a cursed energy feature that deals damage, you may change its type to force damage instead. Additionally, Kaori will gain resistance to force damage while under the effects of cursed armor. ACTIONSUnarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d4 +1) bludgeoning damage Antigravity System (3 Cursed Energy). As an action, Kaori can reverse gravity in a 20 foot-radius 30 foot-high cylinder centered on Kaori for all creatures but herself until the beginning of her next turn. All creatures and objects that aren’t somehow anchored to the ground in the area fall upward and reach the top of the area when she uses this technique. A creature can make a Dexterity saving throw to grab onto a fixed object it can reach, thus avoiding the fall. If some solid object (such as a ceiling) is encountered in this fall, falling objects and creatures strike it just as they would during a normal downward fall. If an object or creature reaches the top of the area without striking anything, it remains there, oscillating slightly, for the duration. At the end of the duration, affected objects and creatures fall back down. Additionally, fall damage from this technique ignores fall damage negation, reduction or immunity. BONUS ACTIONSMartial Arts. When Kaori uses the Attack action with an unarmed strike on her turn, she can make one unarmed strike or a melee weapon attack as a bonus action. Cursed Blast of Blows (3 Cursed Energy) Immediately after taking the attack action, Kaori can make two unarmed strikes. Cursed Patient Defense (3 Cursed Energy) Kaori can take the dodge action as a bonus action on her turn. Cursed Wind Step (3 Cursed Energy) Kaori can take the dash or disengage action as a bonus action on her turn. Antigravity Focus. (4 Cursed Energy) After using Antigravity System, Kaori can choose up to 5 creatures to not be affected by it.
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Jujutsu Sorcerer. Kaori has 3 levels in the Jujutsu Sorcerer class. Cursed Technique. When a feature refers to Kaori's cursed technique, it refers to Anti-Gravity System.
This creature uses the Improved Durability rule. |
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