Junk Merchant (Fallout Supplement)

From D&D Wiki

Jump to: navigation, search

JUNK MERCHANT

One man's junk is another man's treasure.
Prerequisite: Level 4, Charisma 17, 7 ranks in Diplomacy, 4 ranks in Knowledge(Business)
Benefit: All items with a base value of 1 TU/10 Caps or less can be sold at their full value instead of half. Example: You are selling a broken doll to a merchant with a value of 4 caps. Instead of starting off negotiations at 2 caps you start at 4 caps. Then apply the results of your Bartering.
Special: You may take this feat 2 times increasing the base value of junk to 2 TU/20 Caps. If used in conjunction with Bulk Trader all items being sold must each have a base value of 1 TU/10 Caps or less. 2 TU/20 Caps or less if you've taken this feat a second time.

Back to Main PageD20 ModernFeats
Back to Main PageD20 ModernCampaign SettingsFalloutFeats

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Fallout franchise, and/or include content directly affiliated with and/or owned by ZeniMax Media. D&D Wiki neither claims nor implies any rights to Fallout copyrights, trademarks, or logos, nor any owned by ZeniMax Media. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Home of user-generated,
homebrew pages!


Advertisements: