Journey (3.5e Spell)

From D&D Wiki
Jump to navigation Jump to search
This material is published under the OGL 1.0a.


Journey
Universal
Level: Tarot 4
Components: V, F
Casting time: 1 Standard Action
Range: Personal
Target: Self
Duration: 1 day
Saving Throw: None
Spell Resistance: No


Increases Caster's overland travel speed.

This spell allows the caster to travel at twice the normal distance for overland traveling.

This works as long as the caster is the only person traveling. For example, if the caster is traveling alone on horseback, the spell will function, but not if there are others riding with him.

Arcana[edit]

This spell can only be cast using 0 - The Fool as a focus.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is Arcane Mysteries - Tarot Magic. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Arcane Mysteries material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsTarot Mage