Jack's Knight (Jujutsu Kaisen Supplement)
Jack's Knight[edit]
Medium shikigami, unaligned Armor Class 18 (natural armor)
Saving Throws Str +8, Con +7 Invisible Force. The Jack's Knight is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see it. Brawn. Whenever the Jack's Knight makes a Strength saving throw, it takes half as much damage on a failure and no damage on a success. Magical Weapons. The Jack's Knight's attacks are considered magical. ACTIONSMultiattack. The Jack's Knight makes two unarmed strikes or sword attacks. Unarmed Strike. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. Sword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 27 (4d10 + 5) slashing damage. REACTIONSShield. As a reaction to an attack roll, the Jack's Knight may block with it's shield adding +4 to it's AC. |
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