Iron Reflexes (5e Feat)
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Iron Reflexes
Prerequisites: Strength 13 or higher, proficiency with medium armor
You rely on the power of iron, rather than on your movement, to avoid threats that would test your agility:
- Your Strength or Constitution increases by 1, up to a maximum of 20.
- When forced to make a Dexterity saving throw, you use your armor base AC (without Dexterity), rather than rolling the save.
- When wearing medium armor, you can choose to not add your Dexterity bonus to your AC and, instead, gain a bonus of +4 from your shield to it (rather than +2).
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