Ioun Master (3.5e Prestige Class)
Ioun Master[edit]
“ | You see this stone? So much power, if you're willing to look a little deeper... | ” |
—Nigel Loeversius, Human Ioun Master |
Hundreds, thousands, millions of little colored stones circling over your head, you take power from every one. Everyone has overlooked the power of these stones for something better: a magic belt, a magic hat, silly little trinkets really. You have a rock, a sturdy magic rock, what could possibly be more powerful. You have tapped into the power of these stones that so many people have began to overlook as they've gotten stronger, you've unlocked more strength from these stones than anyone thought possible, you learned how to use the stones as weapons, use the stones as protection, use these stones as a source of power. You are an ioun master, and you answer to no one but the stones.
Becoming a Ioun Master[edit]
A character who wants to be an ioun master needs to have one thing: an obsession with ioun stones. This obsession tends to develop in magic users, though anyone with knowledge (arcana) might just develop a love for these stones.
Skills: | Knowledge Arcana 8 Ranks |
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Special: | Must own 3 Ioun Stones, one that was either created by, or created specially for the character. |
Level | Base Attack Bonus |
Saving Throws | Special | Spellcasting | |||||||||||||||||||||||||||||||||||||
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Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
1st | +0 | +0 | +0 | +2 | Ioun Attack, Ioun Familiar | +1 level of existing spellcasting class | |||||||||||||||||||||||||||||||||||
2nd | +1 | +1 | +1 | +3 | Greater Ioun Connection, Ioun Affinity | +1 level of existing spellcasting class | |||||||||||||||||||||||||||||||||||
3rd | +2 | +1 | +1 | +3 | Greater Ioun Attack | +1 level of existing spellcasting class | |||||||||||||||||||||||||||||||||||
4th | +3 | +1 | +1 | +4 | Supreme Ioun Connection | +1 level of existing spellcasting class | |||||||||||||||||||||||||||||||||||
5th | +3 | +2 | +2 | +4 | Greater Ioun Affinity, Ioun Blast | +1 level of existing spellcasting class | |||||||||||||||||||||||||||||||||||
Class Skills (2 + Int modifier per level) |
Class Features[edit]
All of the following are class features of the ioun master.
Spellcasting: At Each Level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one spellcasting class before becoming an ioun master, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.
Ioun Attack (Sp): As an ioun master learns how to unlock the power of the stones, she learns how to use her ioun stones as weapons. As a standard action, an ioun master can shoot a number of ioun stones equaling the number of attacks she can make per round at a target creature. This is a ranged attack with a range of 15ft that deals 1d6+1 damage per stone. The stones instantly return back to her after this ability is used.
Ioun Familiar (Su): The ioun master learns how to make one of her stones semi-sentient. At 1st level, an ioun master may replace her familiar with one of her ioun stones, adding her level to her effective level for determining how strong and which abilities her familiar gets. If the ioun master does not have a familiar, she treats her class level as her effective wizard level for determining familiar strength and abilities. An ioun master may change which ioun stone is her familiar, this is a ritual that costs 100gp and takes 12 hours.
Greater Ioun Connection (Su): At 2nd level, an ioun master can send her ioun stone out farther than she could before. The amount of distance the ioun stone may spend rotating around the ioun masters head increase to 10ft per level. An ioun master can bring her stones closer or farther away as a free action. The range of the ioun masters ioun attack increases to 60ft.
Ioun Affinity (Su): At 2nd level, the ioun master learns how to unlock The first level of powers in her ioun stone. The abilities her ioun stones grant her increase with the following table:The Ioun Master's Stone Abilities. At second level, she gains the ioun affinity ability associated with the stones she carries, at 5th level, she gains the greater ioun affinity abilities.
Color | Shape | Effect | Ioun Affinity | Ioun Attack Damage | Greater Ioun Affinity |
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Clear | Spindle | Sustains creature without food or water | Creature doesn't need to breath | 1d4 Force | Sustains creature without sleep |
Dusty rose | Prism | +1 insight bonus to AC | +2 insight bonus to AC | 1d6 Fire | +3 insight bonus to AC |
Deep red | Sphere | +2 enhancement bonus to Dexterity | +3 enhancement bonus to Dexterity | 1d8 fire | +4 enhancement bonus to Dexterity |
Incandescent blue | Sphere | +2 enhancement bonus to Wisdom | +3 enhancement bonus to Wisdom | 1d8 Electricty | +4 enhancement bonus to Wisdom |
Pale blue | Rhomboid | +2 enhancement bonus to Strength | +3 enhancement bonus to Strength | 1d8 Cold | +4 enhancement bonus to Strength |
Pink | Rhomboid | +2 enhancement bonus to Constitution | +3 enhancement bonus to Constitution | 1d6 Negative Energy | +4 enhancement bonus to Constitution |
Pink and green | Sphere | +2 enhancement bonus to Charisma | +3 enhancement bonus to Charisma | 1d4 negative energy + 1d4 acid | +4 enhancement bonus to Charisma |
Scarlet and blue | Sphere | +2 enhancement bonus to Intelligence | +3 enhancement bonus to Intelligence | 1d4 Fire + 1d4 Cold | +4 enhancement bonus to Intelligence |
Dark blue | Rhomboid | Alertness (as the feat) | Bonus increase to +4 | 1d10 Cold | Bonuses increase to +6 |
Vibrant purple | Prism | Stores three levels of spells, as a ring of spell storing | Stores five levels of spells, as a ring of spell storing | 1d8 Negative Energy | Stores seven levels of spells, as a ring of spell storing |
Iridescent | Spindle | Sustains creature without air | Sustains creature without food, water, or sleep. | 1d8 Force | Constant Freedom of Movement |
Pale lavender | Ellipsoid | Absorbs spells of 4th level or lower1 | Absorbs spells of 5th level or lower1 | 1d10 Electricty | Absorbs spells of 6th level or lower2 |
Pearly white | Spindle | Regenerate 1 point of damage per hour | Regenerates hit dice damage per hour | 1d10 positive energy | Fast Healing 2 |
Pale green | Prism | +1 competence bonus on attack rolls, saves, skill checks, and ability checks | +2 competence bonus on attack rolls, saves, skill checks, and ability checks | 1d10 Acid | +3 competence bonus on attack rolls, saves, skill checks, and ability checks |
Orange | Prism | +1 caster level | +2 caster level | 1d10 Force | +3 caster level |
Lavender and green | Ellipsoid | Absorbs spells of 8th level or lower3 | Absorbs spells of 9th level or lower3 | 1d6 Acid + 1d6 Cold + 1d6 Electricity + 1d6 Fire | Absorbs spells of 9th level or lower4 |
1 After absorbing twenty spell levels, the stone burns out and turns to dull gray, forever useless. | |||||
2 After absorbing thirty spell levels, the stone burns out and turns dull gray, forever useless. | |||||
3 After absorbing fifty spell levels, the stone burns out and turns to dull gray, forever useless. | |||||
4 After absorbing seventy-five spell levels, the stone burns out and turns dull gray, forever useless. |
Greater Ioun Attack (Sp): At 3rd level, The ioun master unlocks the elemental abilities hidden in her ioun stones. When using her Ioun Attack, she deals additional elemental damage as shown on the Table:The Ioun Master's Stone Abilities.
Supreme Ioun Connection (Su): At 4th level, An ioun master no longer needs to have her ioun stone rotating around her head to gain its abilities, she only needs to have it on her person.
Ioun Blast (Sp): At 5th Level, An ioun master can unleash her stones in a unrelenting attack. A number of times per day equal to her class level + her primary spell casting modifier, an ioun master can shoot a number of her ioun stones, equal to her spell casting ,at once at a target, dealing damage as if every stone was part of an ioun attack, with a reflex save for half damage.
Campaign Information[edit]
Playing a ioun master[edit]
Combat: An ioun master loves to use his stones in combat, shooting them at his enemies. He may have more than ten stones circling around him at once, each one providing a different form of damage, each one a potential weakness to an enemy. With the abilities the ioun master unlocks, he may become a sort of Swiss army knife for the party, though not always.
Advancement: Once an ioun master has finished his path of obsession, he most likely will continue with his original class.
Resources: An ioun master may find help from other people who are privy to the power of the stones, but are more likely to find help from their original class resources.
Ioun Masters in the World[edit]
“ | Ooooo, pretty colors. | ” |
Ioun masters are not great in number, and are only identifiable by the number of ioun stones floating around their heads. If two ioun masters meet, they will be most courteous to each other. However, to everyone else, they are usually nothing more than a specialist wizard.
NPC Reactions: NPCs do not treat ioun masters any differently than they would a spellcaster, though they may be in awe of the countless stones circling his head.
Ioun Master Lore[edit]
Characters with ranks in knowledge (arcana) can research ioun master to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
DC | Result |
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11 | An ioun master has learned to harness greater power from ioun stones than normal. |
16 | An ioun master can use their ioun stones as weapons. |
21 | An ioun master can harness elemental power from their ioun stones. |
26 | At this level of knowledge, the DM may provide information on specific ioun masters. |
Ioun Masters in the Game[edit]
<-How characters of this class fit in the game (PC and NPC) and what roles they play->
Adaptation: <-Fitting this class in your campaign->
Sample Encounter: <-DM placement for NPC of this class->
EL whatever: <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter->
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