Inherent Yardratian Magic (5e Feat)

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Inherent Yardratian Magic

Prerequisites: Yardrat
Drawing on your Yardratian ancestry, you have become more able to harness your innate magical abilities.

You know the cure wounds spell and can cast it once and regain the ability to cast when you finish a short or long rest. At 5th level, you can cast it twice between rests and at 10th level three times between rests. 15th level four times between rests.

At 4th level or higher you also know the enlarge/reduce spell and can cast it once, regaining the ability to cast it when you complete a long rest. At 8th level, you can cast it twice between rests and at 12th level three times between rests. 16th level four times between long rests.

Finally, at 8th level or higher you also know the mirror image spell and can cast it once, regaining the ability to cast it when you complete a long rest. At 12th level, you can cast it twice between rests and at 16th level three times between rests. at 20th level four times between long rests.

None of these spells count towards your total known spells. Intelligence is your spellcasting ability for these spells. your spell save is calculated by 8 + your Proficiency + your intelligence modifier.

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