Infusion Adept (5e Feat)

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Infusion Adept

Prerequisites: Spellcasting or Pact Magic feature
You have mastered the art and artifice of bestowing temporary magic upon mundane items.

  • Your Intelligence, Wisdom, or Charisma score increases by 1, to a maximum of 20.
  • You can infuse items at the end of a short rest, instead of only at the end of a long rest, and you can end any of your infusions at will.
  • You learn two infusions of your choice from the Artificer Infusions section of the Artificer class, and the maximum number of items you can infuse increases by one.

If either of the infusions chosen have prerequisites, you can choose that infusion only if you're an artificer who meets the prerequisite.


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