Incredible Resilience (3.5e Feat)

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This material is published under the OGL 1.0a.

Incredible Resilience [General]

It's very hard to kill you.
Prerequisite: Constitution 17, Diehard, Endurance.
Benefit: Whenever you fail a saving throw against a death effect or coup de grace attempt, you do not automatically die. Instead, you merely lose an amount of hit points equal to 10% of your normal maximum and you are stunned for 1 round (although this might still kill you). This HP loss is in addition to any damage dealt by the actual effect. Also, whenever you make a Fortitude save or Concentration check against an effect that uses damage to determine the DC (such as a coup de grace which is DC10+damage dealt) you cut the damage in half for the purposes of determining the DC (round down).
Normal: When you fail a saving throw against a death effect or coup de grace (DC10+damage dealt), you instantly die.



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