Improved First Aid (3.5e Variant Rule)
From D&D Wiki
Improved First Aid as listed here is a variant use of the "First Aid" task under the Heal skill, meant to make replace the roll of low level magical healing items. If a character has negative hit points and is losing hit points (at the rate of 1 per round, 1 per hour, or 1 per day), you can make a Heal check to restore him hit points, and stop the hit point loss.
The amount of hit points regained depend on the result of your Heal check:
Check Result | Hit Points Recovered |
---|---|
10—14 | 1 hit point |
15—19 | 2 hit points |
20—24 | 3 hit points |
25—29 | 4 hit points |
30—34 | 5 hit points |
35—39 | 6 hit points |
40—44 | 7 hit points |
45—49 | 8 hit points |
50+ | 9 hit points |
Back to Main Page → 3.5e Homebrew → Rules