Ice Reave (5e Spell)
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|V, S, M (a clear gemstone worth at least 10 gp)
You augment your fist with explosive ice magic, slamming it into the ground below and sending waves of ice out in 30-foot-radius circle centered on that point. Each creature other than you in this area must make a Strength saving throw. On a failed save, a creature takes 3d6 cold damage and 2d6 bludgeoning damage and is pushed to the nearest space outside of the spell's area. On a success, a creature takes half as much damage and isn't pushed.
When you cast this spell, you can use a bonus action to create a 5-foot-square wall of ice that is 1 foot thick in the spell's area, protecting any creatures behind it from the spell's effects.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the cold damage or the bludgeoning damage (your choice) increases by 1d6 for each slot level above 3rd.