IMP (5e Feat)

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Infinite Mass Punch

Prerequisites: 15 Dex or higher
Once ought to do it.

  • After moving 100ft your next melee attack deals 5 additional damage
  • If you move more than 100ft in one turn for every 10 feet you move passed 100 you deal an extra 1 damage.
  • All bonus damage from this feat is doubled against structures
  • You gain advantage on attack rolls against constructs after moving 100ft.
1.00
(one vote)

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