Human Weaponry (Halo Supplement)
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Human Weaponry[edit]
(Note: Due to the many more ranged weapons than melee weapons, weapons do not add any modifier to damage unless specified to do so. Dexterity is still applied to ranged weapon attack rolls through.)
SMG[edit]
Statistics: 2d4 (20 ft.)
Magnum[edit]
Statistics: 1d6 (25 ft.) (Light)
Tactical Knife[edit]
Statistics: 1d6 + Str or Dex modifier (5 ft.) (Light)
Assault Rifle[edit]
Statistics: 1d8 (30 ft.) (Two-Handed)
Shotgun[edit]
Statistics: 2d8 (15 ft.) (Two-Handed)
DMR[edit]
Statistics: 2d10 (80 ft.) (Two-Handed)
Battle Rifle[edit]
Statistics: 3d8 (60 ft.) (Two-Handed)
Sniper Rifle[edit]
Statistics: 3d12 (240 ft.) (Two-Handed) (Heavy)
SAW[edit]
Statistics: 1d10 (30 ft.) (Two-Handed) (Heavy)
Grenade Launcher[edit]
Statistics: 1d10 (30 ft.) (Two-Handed) (Heavy)
Hydra Launcher[edit]
Statistics: 3d4 (20 ft.) (Two-Handed) (Heavy)
Rocket Launcher[edit]
Statistics: 2d8 (30 ft.) (Two-Handed) (Heavy)
Spartan Laser[edit]
Statistics: 2d10 (40 ft.) (Two-Handed) (Heavy)
Rail Gun[edit]
Statistics: 2d6 (50 ft.) (Two-Handed) (Heavy)
Machine Gun Turret[edit]
Statistics: 2d10 (40 ft.) (Heavy) (Special)
Frag Grenade[edit]
Statistics: 4d4 (20 ft.) (Special)
Specials[edit]
Machine Gun Turret[edit]
The machine gun turret turret requires you use your bonus action to place it on the ground in the same space as you. It stays in that space until you or another person uses their bonus action to pick it up. While placed on the ground you may only use it from that space.
Grenades[edit]
Grenades are a single-use item that also have an explosion radius. The radius of a grenade's explosion is 5 feet in every direction from the target's space. This would be a 15 x 15 foot cube when used on a grid.
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