Hormagaunt (5e Creature)
Hormagaunt[edit]
Medium monstrosity (tyranid), unaligned Armor Class 16 (natural armour)
Saving Throws Dex +6 Sure-Footed. The hormagaunt has advantage on Strength and Dexterity saving throws made against effects that would knock it prone. Bounding Leap. The hormagaunt doesn't provoke opportunity attacks when it moves. Inscrutable. The hormagaunt is immune to any effect that would sense its emotions or read its thoughts, as well as any divination that it refuses. Wisdom (Insight) checks made to ascertain the hormagaunt's intentions or sincerity have disadvantage. Synaptic Web. Using telepathy, the hormagaunt can magically communicate with any other tyranid within 120 feet of it. ACTIONSMultiattack. The hormagaunt makes two attacks with its scything talons. Scything Talons. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
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The hormagaunt is the tip of the hive mind's spear, being deployed in endless seething shrieking waves to drag down any resistance with the sheer weight of their numbers. |
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