Hive Ghost (Jujutsu Kaisen Supplement)

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Hive Ghost[edit]

Tiny shikigami, unaligned


Armor Class 24 (natural armor)
Hit Points 8 (2d12 - 5)
Speed 40 ft., 40 ft. fly (hover)


STR DEX CON INT WIS CHA
1 (-5) 24 (+7) 1 (-5) 14 (+2) 20 (+5) 26 (+8)

Saving Throws Dex +9
Skills Arcana +4, Insight +7, Perception +9, Stealth +9
Senses passive Perception 19
Languages
Challenge 1/8 (25 XP)


Invisible Force. The Hive Ghost is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation (less than half their maximum hit points), they gain the ability to see it.

Fragile. Once per round per creature, as a free action, a creature within reach of the Hive Ghost may make a contested Dexterity check against it. If the creature succeeds they grab the Hive Ghost and crush it, killing it instantly.

Return. As a free action or after using the Revive Action, if the Lightbearer form that made it is still alive, the Hive Ghost may merge back into the form, disappearing until it is summoned again.

Evasion. Whenever the Hive Ghost makes a Dexterity saving throw, it takes half as much damage on a failure and no damage on a success.

ACTIONS

Revive. If it has been at least 5 turns since the Lightbearer form that created it has died and the Hive Ghost is in the same location it died, the Hive Ghost may use a full-turn action to revive the Lightbearer form at full health.


2022_TWQ_Hive_Ghost_Compressed01-2-1024x576.jpg
A smaller form created by Lightbearer forms to support them. [[1]]
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