Hippo Cow (5e Creature)

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Hippo Cow[edit]

Large beast, unaligned


Armor Class 11 (natural armour)
Hit Points 22 (3d10 + 6)
Speed 30 ft.


STR DEX CON INT WIS CHA
18 (+4) 10 (+0) 14 (+2) 2 (-4) 11 (+0) 4 (-3)

Saving Throws Str +6
Skills Perception +2
Proficiency Bonus +2
Senses passive Perception 12
Languages
Challenge 1/2 (100 XP)


Beast of Burden. The hippo cow is considered to be a Huge animal for the purpose of determining its carrying capacity.

Charge. If the hippo cow moves at least 20 feet straight toward a target and then hits it with a bite attack on the same turn, the target takes an extra 6 (1d12) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Hold Breath. The hippo cow can hold its breath for 15 minutes.

ACTIONS

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) piercing damage.


640px-Hippo_at_dawn.jpg
A hippo at dawn. Source

The hippo cow is a massive semi-aquatic omnivore. In the wild, they inhabit warm rivers and lakes, though some cultures have domesticated them. Hippo cows are usually docile, but they can snap bones with their strong mouths.

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