Heide Knight (5e Creature)

From D&D Wiki
Jump to navigation Jump to search

Heide Knight[edit]

Medium humanoid, neutral


Armor Class 18 (Heide Knight Armor)
Hit Points 26 (4d8 + 8)
Speed 30 ft.


STR DEX CON INT WIS CHA
20 (+5) 18 (+4) 14 (+2) 17 (+3) 12 (+1) 19 (+4)

Saving Throws Str +7, Con +4, Cha +6
Skills Athletics +7, Intimidation +6, Religion +5
Damage Vulnerabilities lightning
Damage Resistances fire
Damage Immunities cold, poison
Condition Immunities poisoned
Senses passive Perception 11
Languages Common
Challenge 2 (450 XP)


ACTIONS

Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) slashing damage if used in two hands.


Heide_Knight.png
A heide knight. Source

Whether Heide was a proper kingdom or not isn't clear, as it fell into the sea long ago. What is known as that the Way of Blue originated in Heide. Equipment from Heide still exists today, as well, which speaks to the durability of the special alloy used in construction. If this knight truly is from the ancient land of Heide, is it possible that time distortion explains his presence?


Back to Main Page5e HomebrewCreatures

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Dark Souls franchise, and/or include content directly affiliated with and/or owned by Bandai Namco Entertainment. D&D Wiki neither claims nor implies any rights to Dark Souls copyrights, trademarks, or logos, nor any owned by Bandai Namco Entertainment. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png