Heide Knight[edit]
Medium humanoid, neutral
Armor Class 18 (Heide Knight Armor)
Hit Points 26 (4d8 + 8)
Speed 30 ft.
Saving Throws Str +7, Con +4, Cha +6 Skills Athletics +7, Intimidation +6, Religion +5 Damage Vulnerabilities lightning Damage Resistances fire Damage Immunities cold, poison Condition Immunities poisoned
Senses passive Perception 11
Languages Common
Challenge 2 (450 XP)
ACTIONS
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) slashing damage if used in two hands.
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Whether Heide was a proper kingdom or not isn't clear, as it fell into the sea long ago. What is known as that the Way of Blue originated in Heide. Equipment from Heide still exists today, as well, which speaks to the durability of the special alloy used in construction. If this knight truly is from the ancient land of Heide, is it possible that time distortion explains his presence?
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