Handgunner (5e Feat)
From D&D Wiki
Handgunner
Prerequisites: Dexterity 13 or higher, proficiency in ranged weapons
You have become adept in the usage of handguns in tactical situations. You gain the following benefits:
- Increase your Dexterity score by 1, to a maximum of 20.
- You can reload up to two one-handed firearms as a bonus action on your turn.
- When you make a Ranged Attack roll while wielding two one-handed firearms, you can spend two pieces of ammunition to roll the damage with Advantage.
- Being within 5 feet of a hostile creature doesn't impose disadvantage on your ranged attack rolls.
Back to Main Page → 5e Homebrew → Feats