Half-Blinded (5e Variant Rule)
Half-Blinded[edit]
Usually when a creature becomes hit by an attack that applies the "blinded" condition, a creature takes certain effects that come into play but sometimes some weaker spells like 1st level spells and even cantrips can inflict a "half-blinded" condition, a "half-blinded" condition is where a creature that is inflicted is blinded in one eye or the creature is blind but the spell's effects are weak and a creature can barely, rendering them "half-blinded", the condition's property is as follows:
- The inflicted creature has disadvantage on rolls that rely on sight.
- The inflicted creature has disadvantage on attack rolls
Sometimes when a creature has taken half the amount of their hit points they can also be inflicted by "half-blinded" because of the creature's hit points becoming lower from their maximum. If a creature is blinded by this mean, they can make or have a creature make a DC 15 - the inflicted creature's constitution modifier medicine check (A DM can boost this DC to their liking) or, to end the effect early this way, if the creature is healed by magical or mundane means, the inflicted creature's condition stops and are no longer inflicted by the properties from being half-blinded.
- An example of the Half-Blinded condition being used is a cantrip: Blinding Bolt
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