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Large monstrosity, any neutral alignment
Armor Class 18 (natural armor)
Hit Points 66 (7d10 + 28)
Speed 60 ft.
Saving Throws Str +7, Con +6 Skills Athletics +7, Intimidation +4, Stealth +3 Damage Vulnerabilities cold, necrotic Damage Resistances bludgeoning and piercing from nonmagical attacks Damage Immunities slashing
Senses passive Perception 10
Languages —
Chameleon Skin. The gyfon has advantage on Dexterity (Stealth) checks made to hide.
ACTIONS
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (1d12 + 5) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) slashing damage.
BONUS ACTIONS
Charge. The gyfon takes the Dash action.
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A Large Creature with 4 legs and a large long tail with dull and tan scales
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