|
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Kingdom Hearts franchise, and/or include content directly affiliated with and/or owned by Disney Interactive Studios. D&D Wiki neither claims nor implies any rights to Kingdom Hearts copyrights, trademarks, or logos, nor any owned by Disney Interactive Studios. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page. |
|
Guard Armor[edit]
Gargantuan fiend (heartless), chaotic evil
Armor Class 18 (plate)
Hit Points 174 (12d20 + 48)
Speed 50 ft.
Saving Throws Str +8, Con +7 Proficiency Bonus +3 Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Senses blindsight 60 ft., darkvision 60 ft., passive Perception 13
Languages Abyssal
Challenge 8 (3,900 XP)
ACTIONS
Multiattack. The guard armor makes two attacks.
Fist. Melee Weapon Attack: +8 to hit, reach 20 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage
Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage
|
|
Back to Main Page → 5e Homebrew → Creatures
Back to Main Page → 5e Homebrew → Campaign Settings → Kingdom Hearts