Great Weapon Master, Variant (5e Feat)

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Great Weapon Master

Prerequisites: Strength 13 or higher
You’ve learned to put the weight of a weapon to your advantage, letting its momentum empower your strikes. You gain the following benefits:

  • On your turn, when you score a critical hit with a melee weapon or reduce a creature to 0 hit points with one, you can make one melee weapon attack as a bonus action.
  • Before making a melee attack with a heavy weapon with which you are proficient, you may choose not to add your ability modifier and your proficiency bonus to the attack roll. If the attack hits, you add +10 to the attack's damage.

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