Grayscale Dragon Totality (5e Creature)
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Grayscale Dragon[edit]
Gargantuan monstrosity (shikigami), unaligned Armor Class 27 (natural armor)
Saving Throws Str +17, Dex +15, Con +18, Cha +12 Ultimate Totality. As a totality between Round Deer, Nue, Great Serpent, and Max Elephant it gains all features the previous shikigami had. Famous Name. The Grayscale Dragons form was inspired by The Rainbow Dragon, this notorious name invokes fear in the hearts of creatures. At the start of combat, The Grayscale Dragon can force all hostile creatures to make a Wisdom saving throw (DC 20). On a failure, the creature is frightened of Grayscale Dragon. They can repeat the saving throw at the beginning of their turns to end the frightened condition. On a success, they become immune to this effect for 24 hours. Sadism. When Grayscale Dragon deals damage to a frightened creature, half of the damage dealt is converted into temporary hit points for Grayscale Dragon. Cursed Energy. The Dragon has 150 cursed energy that it can use to fuel it's abilities. All of it's cursed energy is replenished at the end of a long rest. The Dragon's Cursed Energy can instead be replaced with double its summoner's level, + its charisma modifier, if that results in a greater pool. If its summoner has the Immense Cursed Energy feat and the Overflowing Cursed Energy, this pool can instead be calculated as its summoner's level, + its charisma modifier times 6, + its summoner's proficiency bonus, if that results in a greater pool. Improved Cursed Energy Recovery. The Dragon regains 1 cursed energy at the beginning of each of it's turns. Reverse Cursed Technique Pool. The Dragon has a healing pool of 2000 that it can use utilizing his Reverse Cursed Technique. It can heal this way until the pool ends which is when it enters burnout. Its reverse cursed technique pool replenishes at the end of a long rest. Additionally, The Dragon may try to force its reverse cursed technique to come out despite being in burnout, forcing itself to make a DC 20 Constitution saving throw. On a success, it regains or heals half as much as it normally would. The Dragon's reverse cursed technique pool can be replaced by its summoner's level, multiplied by its charisma modifier, multiplied by 10, if that results in a greater pool. Shadow Burrow. The Dragon can burrow into the ground without leaving behind any hole or passage as it swims through the shadows themselves to dig. Shikigami Resistance.The Dragon has advantage on saving throws against cursed techniques, other cursed tools and saving throws against spells and other magical effects Invisible Force. The Grayscale Dragon is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see the Grayscale Dragon. Impenetrable Scales. The Grayscale Dragon has a damage reduction of 20, and gains 600 Temporary Hit Points whenever it enters initiative Legendary Resistance (3/Day). If The Dragon fails a saving throw, it can choose to succeed instead. Brawn/Endurance/Evasion. When the Grayscale Dragon is subjected to an effect that allows it to make a Strength, Constitution or Dexterity saving throw to only take half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. Flyby. The Grayscale Dragon doesn't provoke an opportunity attack when it flies out of an enemy's reach. Cursed Weapons. The Dragon's weapon attacks are magical. ACTIONSMultiattack. The Grayscale Dragon makes 3 attacks, two with its claws and one with it's bite. Bite. Melee Weapon Attack: +17 to hit, reach 15 ft, one target. Hit: 49 (8d10+9) piercing damage plus 20 (4d10) force damage. Claw. Melee Weapon Attack: +17 to hit, reach 10 ft, one target. Hit: 34 (5d10+9) piercing damage plus 20 (4d10) force damage. The Dragon can spend 3 Cursed Energy to add 25 (5d10) lightning damage to the roll, and also force the target to make a DC 21 Constitution saving throw, be stunned until the end of their next turn on a failure. Constrict. Melee Weapon Attack: +17 to hit, reach 10 ft, one target. Hit: 29 (4d10+9) piercing damage plus 30 (6d10) Slashing damage. If the target is a Large or Smaller creature, it is grappled (escape DC 22). The Dragon can only constrict one creature at time Radiant Torrent (Recharge 4-6). The Grayscale Dragon unleashes one of two devastating breath attacks. Water and Lightning Torrent. The Grayscale Dragon exhales a massive surge of water in a 60-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw. On a failed save, a target takes 18 (4d8) cold damage and is soaked, afterwards, each creature in that area must make a DC 22 Dexterity saving throw. On a failed save, a target takes 40 (8d10) lightning damage, or 60 (10d12) if they are soaked. On a successful save, a target takes half damage and is not soaked. Radiant Torrent. The Grayscale Dragon exhales a beam of intense radiant energy in a 60-foot cone. Each creature in that area must make a DC 24 Constitution saving throw. On a failed save, a target takes 90 (18d10) radiant damage. Reverse Cursed Technique. The Grayscale Dragon uses Reverse Cursed Technique spending cursed energy to heal itself. The Grayscale Dragon regains 20 hit points per 1 cursed energy spent. Each hit point healed reduces The Dragon's Reverse Cursed Technique pool accordingly. BONUS ACTIONSDetect. The Dragon makes a Wisdom (Perception) Check Massive Speed. Despite its enormous size, The Grayscale Dragon is as fast as a plane. The curse can take the Dash, Disengage, or Dodge action as a bonus action. Reverse Cursed Technique. The Grayscale Dragon touches another creature, spending cursed energy to heal them with its reverse cursed technique. The target regains 10 hit points per 1 cursed energy spent by The Dragon. Each hit point healed reduces The Dragon's Reverse Cursed Technique pool accordingly. REACTIONSAdvanced Regeneration. As a Reaction to suffering damage, The Dragon uses it's Reverse Cursed Technique. Reinforce Hide. The Grayscale Dragon may reduce an attack or saving throws damage by 20 as a reaction to being hit with an attack or saving throw. Neutralize Energy. As a Reaction to the casting of a spell or the use of an Innate Technique within range, The Grayscale Dragon selects one spell or Cursed Technique within 60ft that costs less than 20 cursed energy before reductions, and then attempts to cancel the effect with positive energy. The Dragon must pay cursed energy equal to double the level of the spell, or if it is a Cursed Technique, spend an amount of cursed energy equal to the full cost of the technique used before cost reductions, after which the effect is dispelled/neutralized. LEGENDARY ACTIONSThe can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn. Bite. The Grayscale Dragon makes a Bite Attack. Detect. The Grayscale Dragon makes a Wisdom (Perception) Check. Reinforce Hide. The Grayscale Dragon increases its Temporary Hitpoint amount by 30. |
The Grayscale Dragon is the most resilient shikigami among all the shikigami in The Ten Shadow's arsenal Improved Reverse Cursed Technique Cursed Biology (Impenetrable Scales, Reinforce Hide, Reinforce Hide)
Not Cannon. The Grayscale Dragon shikigami is not an official shikigami demonstrated in the Jujutsu Kaisen franchise or the supplement, it was partially made up by the Ten Shadows user who made this statblock. It is intended to populate the lack of totalities in an absence of enough official material, and as such was properly balanced for any DM to use in their Jujutsu Campaign. If you'd like to use it please contact sarkonaa and credit him. sprinkles please read this ^^^ |
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