Gray Witch King Cestero (Grisaire Supplement)
Medium undead, neutral evil Armor Class 18 (medium armor)
Saving Throws Con +7, Int +8, Cha +8 Magical Resistance. Cestero has advantage on saving throws against spells and other magical effects. ACTIONSMultiattack. The shotgun princess makes two attacks with her hunting rifle. Longsword. Ranged Weapon Attack: +8 to hit, range 10/30 ft., one target. Hit: 16 (2d10 + 5) piercing damage. Must be reloaded as an action after 12 shots. Spellcasting. Cestero is a 10th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). The mummy lord has the following cleric spells prepared: Cantrips (at will): sacred flame, thaumaturgy 1st level (4 slots): command, guiding bolt, shield of faith 2nd level (3 slots): hold person, silence, spiritual weapon 3rd level (3 slots): animate dead, dispel magic 4th level (3 slots): divination, guardian of faith 5th level (2 slots): contagion, insect plague 6th level (1 slot): harm
LEGENDARY ACTIONSThe Gray Witch King can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Gray Witch King regains spent legendary actions at the start of its turn. Cantrip. The lich casts a cantrip. |
The Gray Witch King Cestero is an enigmatic bogeyman occupying territory in the Frigid Wastes, on former Eldresin Empire Lands.
Cestero's Lair: The Gray CastleLair Actions |