Grand Sea Drake (5e Creature)
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Grand Sea Drake[edit]
Huge dragon, unaligned Armor Class 15 (natural armor)
Skills Perception +5, Stealth +10 Amphibious. The drake can breathe air and water. Flyby. The drake doesn't provoke opportunity attacks when it flies out of an enemy's reach. ACTIONSMultiattack. The drake makes three melee attacks: one with its bite and two with its wing talons. Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (2d12 + 6) piercing damage and 5 (1d10) cold damage. If the melee attack hits the target is grappled (escape DC 16). Until the grapple ends the target is restrained and the drake can't make bite attacks against other targets. Wing Talon. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage. Frost Breath (Recharge 5-6). The drake exhales a frigid gust in a 60-foot line that is 10 feet wide. Each creature in that line must make a DC 17 Constitution saving throw. On a failed save, a creature takes 27 (5d10) cold damage and is restrained by ice until the end of its next turn. The effect ends early if the target takes fire damage or uses an action on its turn to make a DC 17 Strength check. On a successful save, a creature takes half as much damage and isn't restrained. Swallow. The drake makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the drake, and it takes 10 (3d6) acid damage at the start of each of the drake's turns. A drake can have only one creature swallowed at a time.
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Grand sea drakes, also called polar sea drakes are a subspecies of sea drake from the polar seas. They are larger and can devour a man whole as well as having powers over cold weather. |
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