Grade 4 Weapon Curse User (Jujutsu Kaisen Supplement)
Grade 4 Weapon Curse User[edit]
Medium humanoid (human), Armor Class 15 (Unarmored Defense)
Saving Throws Dex +5, Cha +4 Cursed Energy. The Grade 4 Weapon Curse User has 8 cursed energy he can use to fuel his abilities. All of his cursed energy is replenished at the end of a long rest. Cursed Armor. The Grade 4 Weapon Curse User can spend up to 2 cursed energy to give himself temporary hit points equal to the cursed energy spent times 5 for 1 minute. He can only benefit from this feature again after 1 minute or having his temporary hit points reduced to 0 (No action required). Taijutsu Sorcery. Once per turn, the Grade 4 Weapon Curse User can make an unarmed strike or martial weapon attack with advantage (this does not give him an extra attack). If he already had advantage on a unarmed strike or martial weapon attack, he raises the critical hit range for the attack by 1 instead. Lightfoot Fighter. While wielding a light melee weapon, the Grade 4 Weapon Curse User gains a +10 to his walking speed (already added) and does not take opportunity attacks from the last creature he attacked on his turn as long as it was made with a light weapon. Ascending Strike. Once per turn for 1 cursed energy when the Grade 4 Weapon Curse User is prone, as part of standing up he can make one melee weapon attack with a weapon he is holding against a creature within his reach. ACTIONSMultiattack. The Grade 4 Weapon Curse User attacks twice, once with each of his Slaughter Demons. Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage. Slaughter Demon. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 3) piercing damage and 5 (1d4 + 2) necrotic damage. BONUS ACTIONSMartial Arts. Whenever the Grade 4 Weapon Curse User makes one unarmed strike on his turn, he can make one unarmed strike as a bonus action. Cursed Weapon Enhancement. The Grade 4 Weapon Curse user can spend up to 2 Cursed Energy to enhance a melee weapon he is wielding for 1 minute. Whenever he hits a target with the weapon, it takes extra necrotic damage equal to twice the amount spent. He can only use this enhancement again after 1 minute has passed. Using this 25 times or more on the same weapon will turn it into a semi-cursed tool (if it is not already a cursed tool.) Taijutsu Sorcery. Whenever the Grade 4 Weapon Curse User uses the Attack action with an unarmed strike or martial weapon on his turn, he can make one unarmed strike, shove, grapple, or weapon attack as a bonus action. Cursed Blast of Blows (3 Cursed Energy). Immediately after taking the attack action, The Grade 4 Weapon Curse User can make two unarmed strikes or two weapon attacks. Cursed Patient Defense (3 Cursed Energy). The Grade 4 Weapon Curse User can take the Dodge action. Cursed Wind Step (3 Cursed Energy). The Grade 4 Weapon Curse User can take the dash or disengage action as a bonus action on his turn and his jump distance is doubled until the end of his turn. REACTIONSTaijutsu Sorcery. As a Reaction to an attack roll being made against him, the Grade 4 Weapon Curse User may take the Dodge action. However this dodge action only causes melee attacks against him to gain disadvantage and may only be used if he took the Attack action on his turn. If a creature rolls a natural 1 on a melee attack against him whilst using this reaction, he can make one attack against that creature if it is within range once per round. Energy Defense. As a reaction to a melee or ranged attack being made against him, the Grade 4 Weapon Curse User can spend 2 cursed energy to block it with his weapon, adding +2 to his AC against that attack. |
Jujutsu Sorcerer. The Grade 4 Weapon Curse User has 3 levels in the Jujutsu Sorcerer class. Feats. The Grade 4 Weapon Curse User's feats are: Improved Durability. This creature uses the Improved Durability rule. |