Grade 4 Cursed Corpse User (Jujutsu Kaisen Supplement)
Grade 4 Cursed Corpse Curse User[edit]
Medium humanoid (human), Armor Class 13 (Unarmored Defense)
Saving Throws Dex +1, Cha +6 Cursed Energy. The Grade 4 Cursed Corpse Curse User has 10 cursed energy he can use to fuel his abilities. All of his cursed energy is replenished at the end of a long rest. Cursed Armor. The Grade 4 Cursed Corpse Curse User can spend up to 4 cursed energy to give himself temporary hit points equal to the cursed energy spent times 5 for 1 minute. He can only benefit from this feature again after 1 minute or having his temporary hit points reduced to 0 (No action required). Cursed Energy Tracker. The Grade 4 Cursed Corpse Curse User may make a Perception check, adding +4 to it, to see if there are any remains of Cursed Energy in the place he is at, and if he succeeds he knows exactly who the energy is from. In case he does not know who the person is, then he can only track down where the cursed energy trail leads him to. The DC is equal to the cursed energy DC of the creature he is trying to track. Cursed Corpses. The Grade 4 Cursed Corpse User has the following cursed corpses:
ACTIONSUnarmed Strike. Melee Weapon Attack: -1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) bludgeoning damage. Wrench. Melee Weapon Attack: -1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) bludgeoning damage. Cursed Energy Imbuement. The Grade 4 Cursed Corpse Curse User transfers any amount of Cursed Energy to one cursed corpse within his reach. BONUS ACTIONSMartial Arts. Whenever the Grade 4 Cursed Corpse Curse User makes one unarmed strike on his turn, he can make one unarmed strike as a bonus action. Cursed Energy Tracker. The Grade 4 Cursed Corpse User can focus on one creature for 1 minute, seeing the “sparks” of cursed energy that always happen before cursed technique usage. For that minute when that creature forces him to make a save using their cursed technique or makes a cursed energy attack roll against him using their cursed technique they must roll Stealth, using Charisma instead of Dexterity, against his Perception. If he wins he gets advantage on the saving throw, or the attack roll is made with disadvantage. Cursed Blast of Blows (3 Cursed Energy). Immediately after taking the attack action, the Grade 4 Cursed Corpse Curse User can make two unarmed strikes. Cursed Patient Defense (3 Cursed Energy). The Grade 4 Cursed Corpse Curse User can take the Dodge action. Cursed Wind Step (3 Cursed Energy). The Grade 4 Cursed Corpse Curse User can take the dash or disengage action as a bonus action on his turn and his jump distance is doubled until the end of his turn.
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Jujutsu Sorcerer. The Grade 4 Cursed Corpse Curse User has 3 levels in the Jujutsu Sorcerer class. Feats. The Grade 4 Cursed Corpse Curse User's feats are: Improved Durability. This creature uses the Improved Durability rule. |
Tiny Dagger Cursed Corpse[edit]
Tiny construct (Cursed Corpse), unaligned Armor Class 15 (Natural Armor)
Damage Immunities Poison Cursed Energy Storage. The Tiny Dagger Cursed Corpse has 1 cursed energy stored in it, it can store a maximum of 10. Simple Hands. The Tiny Dagger Cursed Corpse receives a -2 to skill checks which need manual Dexterity. Level One Sensor System. The Tiny Dagger Cursed Corpse has limited vision and only has basic hearing. It has audio and visual senses. ACTIONSMultiattack. The Tiny Dagger Cursed Corpse makes two attacks. Unarmed Strike. Melee Weapon Attack: +2 to hit, range 5 ft., one target. Hit: 1 bludgeoning damage. Dagger. Melee Weapon Attack: +5 to hit, range 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
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A tiny cursed corpse equipped with a dagger for close range combat. |
Tiny Crossbow Cursed Corpse[edit]
Tiny construct (Cursed Corpse), unaligned Armor Class 15 (Natural Armor)
Damage Immunities Poison Cursed Energy Storage. The Tiny Crossbow Cursed Corpse has 1 cursed energy stored in it, it can store a maximum of 10. Simple Hand. The Tiny Crossbow Cursed Corpse receives a -2 to skill checks which need manual Dexterity. Level One Sensor System. The Tiny Crossbow Cursed Corpse has limited vision and only has basic hearing. It has audio and visual senses. Crossbow Ammunition. The Tiny Crossbow Cursed Corpse has 20 arrows to use as ammunition for it's crossbow. ACTIONSMultiattack. The Tiny Crossbow Cursed Corpse makes two attacks. Unarmed Strike. Melee Weapon Attack: +2 to hit, range 5 ft., one target. Hit: 1 bludgeoning damage. Crossbow, light. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
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A tiny cursed corpse equipped with a crossbow for long range combat. |
Small Cursed Energy Blast Cursed Corpse[edit]
Small construct (Cursed Corpse), unaligned Armor Class 15 (Natural Armor)
Damage Immunities Poison Cursed Energy Storage. The Small Cursed Energy Blast Cursed Corpse has 40 cursed energy stored in it, it can store a maximum of 50. Simple Hand. The Small Cursed Energy Blast Cursed Corpse receives a -2 to skill checks which need manual Dexterity. Level One Sensor System. The Small Cursed Energy Blast Cursed Corpse has limited vision and only has basic hearing. It has audio and visual senses. ACTIONSMultiattack. The Small Cursed Energy Blast Cursed Corpse makes three attacks. Unarmed Strike. Melee Weapon Attack: +3 to hit, range 5 ft., one target. Hit: 2 bludgeoning damage. Cursed Energy Blast (1 Cursed Energy.) Cursed Energy Attack: -4 to hit, range 30 ft., one target. Hit: 6 (1d10 + 1) necrotic damage.
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A small cursed corpse that rapidly fires out blasts of cursed energy with low accuracy. |
Medium Soul-Imbued Cursed Corpse[edit]
Medium construct (Cursed Corpse), unaligned Armor Class 14 (Unarmored Defense)
Saving Throws Dex +5, Cha +4 Cursed Energy. The Medium Soul-Imbued Cursed Corpse has 6 cursed energy it can use to fuel it's abilities. All of it's cursed energy is replenished at the end of a long rest. Cursed Strike. Before the Medium Soul-Imbued Cursed Corpse makes an unarmed strike or claw attack, it may spend up to 2 cursed energy to empower it's next strike. This enhancement lasts until it hits a creature with it's unarmed strike or claw attack or until a minute passes. On a hit, it deals additional necrotic damage equal to 1d8 per point spent. It can also use this in response to rolling a natural 20 on an attack roll with an unarmed strike, or landing a black flash, instead of beforehand. It can only use this enhancement again after it has ended. Acrobatic Fighter. The Medium Soul-Imbued Cursed Corpse's jump distance and height is doubled and it may calculate them using it's Dexterity score. Whenever it makes an unarmed strike or claw attack while within 5 ft. of a solid surface or another object like a pole, it may deal an additional damage die of it's unarmed strike or claw attack. If there are not any solid surfaces, it may use 20 ft. of it's movement speed to drop to the ground on it's hands, extending it's legs up and making a powerful kick. Once per turn, whenever it falls onto a creature, it makes a DC 10 Acrobatics check. On a success, it may make one unarmed strike or claw attack against that creature. Claws. The Medium Soul-Imbued Cursed Corpse receives a -4 to skill checks which need manual Dexterity. ACTIONSMultiattack. The Medium Soul-Imbued Cursed Corpse makes two attacks. Unarmed Strike. Melee Weapon Attack: +5 to hit, range 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage. Claw Attack. Melee Weapon Attack: +5 to hit, range 5 ft., one target. Hit: 8 (1d10 + 3) slashing damage. BONUS ACTIONSMartial Arts. Whenever the Medium Soul-Imbued Cursed Corpse makes one unarmed strike on it's turn, it can make one unarmed strike or claw attack as a bonus action. Cursed Blast of Blows (3 Cursed Energy). Immediately after taking the attack action, The Medium Soul-Imbued Cursed Corpse can make two unarmed strikes, two claw attacks or two weapon attacks. Cursed Patient Defense (3 Cursed Energy). The Medium Soul-Imbued Cursed Corpse can take the Dodge action. Cursed Wind Step (3 Cursed Energy). The Medium Soul-Imbued Cursed Corpse can take the dash or disengage action as a bonus action on his turn.
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A medium cursed corpse imbued with a soul, it fights using it's speed and claws. Jujutsu Sorcerer. The Medium Soul-Imbued Cursed Corpse has 2 levels in the Jujutsu Sorcerer class. Feats. The Medium Soul-Imbued Cursed Corpse's feats are: |