God of the Forge (5e Feat)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was marked as abandoned on 19:34, 25 October 2020 (MDT) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Scales.png This page is of questionable balance. Reason: The numerics here do not fit into the scale used by 5th edition D&D.

You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

God of the Forge

Prerequisites: Blacksmith Feat, Master Blacksmith Feat
You have joined the highest tier of blacksmiths in the world and even other realms, and gain the following benefits:

You have a +2 to all Smith's Tools checks.

You gain a total of quadruple your proficiency bonus as long as you already had proficiency with Smith's Tools before taking the Blacksmith feat

When you craft and item using a Natural 20, you are able to make that item a +4 variant, the DC for it being 35

When mining or looking for materials to craft weapons and armor, you see exactly where to hit and where to look to get as much as possible, causing you to find twice as much material on a successful check to mine or find it, three times as much on a Natural 20.

(one vote)

Back to Main Page5e HomebrewFeats

Home of user-generated,
homebrew pages!