Goblin Lowwayman (5e Creature)
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Goblin Lowwayman[edit]
Small humanoid (goblinoid), neutral evil Armor Class 14 (leather armor)
Saving Throws Dex +5 Fancy Footwork. When the goblin makes a melee attack against a creature during its turn, that creature cannot make opportunity attacks against the goblin for the rest of its turn. ACTIONSRapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. BONUS ACTIONSNimble Escape. The goblin takes the Disengage or Hide action. REACTIONSParry. The goblin adds 2 to its AC against one melee attack that would hit it. To do so, the goblin must see the attacker and be wielding a melee weapon. |
Goblins are known to mug unfortunate travellers and merchants on the highway. It is seldom known, however, that some goblins with an inspiration of peculiar idea dresses in all black and mug anyone it meets on the highway, often challenging them to a duel. Little is known for the cause of this eccentric behavior even to goblin standards, but it would be safe to assume that a sack full of knight romance stolen from a nobleman's carriage could do wonders to goblin brain. |
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