Gibbergeist (5e Creature)

From D&D Wiki

Jump to: navigation, search

Gibbergeist[edit]

Small undead, unaligned


Armor Class 12
Hit Points 49 (14d6)
Speed 40 ft., fly 30 ft. (hover)


STR DEX CON INT WIS CHA
12 (+1) 14 (+2) 11 (+0) 6 (-2) 13 (+1) 11 (+0)

Skills Stealth +4 (+6 in dim light or darkness)
Proficiency Bonus +3
Damage Resistances acid, cold, fire, lightning, thunder
Damage Immunities necrotic, poison; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 120 ft., passive Perception 11
Languages
Challenge 5 (1,800 XP)


Ethereal Sight. The gibbergeist can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.

Incorporeal Movement. The gibbergeist can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

ACTIONS

Multiattack. The gibbergeist makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (3d4 + 2) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Etherealness. The gibbergeist enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.

Strobe. Each creature within 40 feet of the gibbergeist that can see it must succeed on a DC 14 Constitution saving throw, or become stunned until the end of the gibbergeist's next turn. If a creature's saving throw is successful, the creature is immune to the gibbergeist's Strobe for the next 24 hours.

BONUS ACTIONS

Shadow Stealth. While in dim light or darkness, the gibbergeist takes the Hide action.


gibbergeist.png
Art by Jonathan Wojcik

The ghost of a long-dead predator. The largely nocturnal gibbergeist enjoys stalking smaller prey over extended periods of time, taunting and terrorizing children, animals or weaker monsters for several nights in a row before closing in. While its incorporeal nature allows it to hide anywhere, it is particularly attracted to small, dark spaces such as closets, behind furniture or from under staircases. It produces no light, but so completely absorbs light over its entire surface that it has a two-dimensional, silhouette-like appearance, typically completely black but capable of flashing more intense colors as a threat display or camouflaging mechanism.
In addition to its shadowy appearance, the gibbergeist can silently absorb noises over its entire surface or "bounce" them in any direction it desires, further masking its location and confusing prey. When it does wish to be heard, the whispering gibberish of its namesake seems to echo from all directions in a maddening chorus of voices.

0.00
(0 votes)

Back to Main Page5e HomebrewCreatures

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Mortasheen franchise, and/or include content directly affiliated with and/or owned by Jonathan Wojcik. D&D Wiki neither claims nor implies any rights to Mortasheen copyrights, trademarks, or logos, nor any owned by Jonathan Wojcik. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Home of user-generated,
homebrew pages!


Advertisements: