Giant Wasp (Fallout Supplement)

From D&D Wiki
Jump to navigation Jump to search
Giant Wasp
Size and Type: Large Vermin
Hit Dice: 5d8+10 (38 hp)
Mas: 14
Initiative: +2
Speed: 20 ft, Fly: 60 ft (good)
Defense: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13
Base Attack/Grapple: +3/+11
Attack: +8 melee(1d4+6 plus poison, sting)
Full Attack: +8 melee(1d4+6 plus poison, sting)
Space/Reach: 10 ft by 10 ft/5 ft
Special Qualities: Poison (injury, DC 14, initial 1d6 Dex, secondary 1d6 Dex), Darkvision 60 ft, Immune to mind-influencing attacks, Radiation Resistance (two degrees weaker), Resistance to massive damage +5
Saves: Fort +5, Ref +6, Will +4
Abilities: Str 18, Dex 14, Con 14, Int 2, Wis 13, Cha 2
Skills: Listen +6, Spot +4 Survival +6
Feats: Weapon Focus (sting)
Possessions: None
Organization:
Challenge Rating: 3
Allegiances: None
Advancement: 6-8 HD(Large), 9-15 HD(Huge)
Level Adjustment:



Back to Main PageD20 ModernCreaturesCR 3
Back to Main PageD20 ModernCampaign SettingsFalloutCreatures

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Fallout franchise, and/or include content directly affiliated with and/or owned by ZeniMax Media. D&D Wiki neither claims nor implies any rights to Fallout copyrights, trademarks, or logos, nor any owned by ZeniMax Media. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png