Giant Spider (Corebound Awakening Supplement)

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Giant Spider[edit]

Large mana beast, unaligned


Armor Class 14 (natural armor)
Hit Points 30 (4d10 + 8)
Speed 40 ft, climb 40 ft


STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 14 (+2) 6 (-2) 12 (+1) 6 (-2)

Proficiency Bonus +2
Senses passive Perception 11
Languages


SHP = 42

MP (Mana Points) = 10

Sword-Limbed. The spider’s front legs deal slashing damage and can pierce lightly armored foes.

Web Trap. Once per short rest, the Giant Spider can weave a 10x10 ft web trap over 1 minute. A creature that walks into it must make a DC 14 Dexterity saving throw or become restrained.

Mana Core: Dormant Poison Aspect. The spider’s fangs begin to channel a trace of poison mana, enhancing its venom. Once per rest, it may cause its Venom Fang to also deal 1d4 poison damage and force a DC 14 CON save or the target is poisoned for 1 minute.

Actions

Venom Fang. Melee Attack: +5 to hit, reach 5 ft, one target. Hit: 10 (2d6 + 3) piercing damage. If the target fails a DC 12 Constitution save, it takes 1d6 poison damage at the start of its next turn.

Silken Lure (Recharge 5–6). The spider mimics subtle movements or sounds with its silk to lure prey. A creature within 60 feet must make a DC 14 Wisdom saving throw or become charmed for 1 round and move up to 10 feet toward the spider’s webbing.

Core Drop: 20% for the core to survive the death of the monster, if it does not survive it shatter, it pushes anyone who is in 5 ft of it 5 ft back and makes them prone. Anyone who is in 5 ft from the core on shattering regains half of the max MP the core has and anyone in 10 ft a quarter.



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