Ghastly Warlock (5e Creature)

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Ghastly Warlock[edit]

Medium undead, chaotic evil


Armor Class 13
Hit Points 55 (10d8 + 10)
Speed 30 ft.


STR DEX CON INT WIS CHA
16 (+3) 17 (+3) 12 (+1) 13 (+1) 10 (+0) 18 (+4)

Saving Throws Wis +2, Cha +6
Skills Arcana +3, Deception +6
Proficiency Bonus +2
Damage Resistances necrotic
Damage Immunities poison
Condition Immunities charmed, exhaustion, poisoned
Senses passive Perception 10
Languages Common
Challenge 4 (1,100 XP)


Dark One's Blessing. Whenever the ghastly warlock reduces a hostile creature to 0 hit points, it gains 8 temporary hit points.

Spellcasting. The ghastly warlock is a 4th level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The ghastly warlock has 3 spell slots, and can expend a spell slot to cast any spell it knows. The ghastly warlock knows the following warlock spells:

1st level: burning hands, command
2nd level: blindness/deafness, darkness, invisibility, scorching ray

Turning Defiance. The ghastly warlock and any undead within 30 feet of it have advantage on saving throws against effects that turn undead.

ACTIONS

Eldritch Blast. Ranged Spell Attack: +6 to hit, range 120 ft., one or two targets. Hit: 11 (2d10) force damage if the ghastly warlock attacked one target, or 5 (1d10) force damage if the ghastly warlock attacked two.

Iron Rod. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 4) bludgeoning damage and 4 (1d8) necrotic damage. If the target is a creature other than an undead, it must succeed on a DC 12 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


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A crafty ghoul who has made a pact with a fiend.

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