General Radahn (5e Creature)

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General Radahn[edit]

Abysmall boss (Demi-God), chaotic evil


Armor Class 12 (Magic Iron Armor)
Hit Points Expression error: Unexpected < operator. (396d + 1584)
Speed 120 ft.


STR DEX CON INT WIS CHA
20 (+5) 14 (+2) 18 (+4) 9 (-1) 6 (-2) 11 (+0)

Saving Throws Dex +4
Skills Arcana +1, History +1, Intimidation +2
Damage Vulnerabilities cold
Damage Immunities poison, radiant
Condition Immunities frightened, grappled, paralyzed, poisoned, restrained
Senses truesight 120 ft., passive Perception 8
Languages all


Feature Name. Feature description

ACTIONS

Action Name. Melee Weapon Attack: +X to hit, reach 5 ft., one target. Hit: X (1dX + X) damtype damage.


LEGENDARY ACTIONS

The can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn.

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