Fury of the Fallen (5e Feat)
From D&D Wiki
Fury of the Fallen
Prerequisites: Str or Con of 16 or higher, level 12
You have watched many a comrade lose hope and fall to a superior opponent, but no matter how inferior your skills, you have learned that adrenaline and vigor can beat out even the fiercest attacks.
When an attack would put you below your maximum health threshold, you may make a DC 16 Constitution saving throw, upon failing this feat does not activate, and you are downed as per normal. However on a success, you gain temporary hit points equal to your level and are stabilized at 1 health. You may use this feta an amount of times equal to half your proficiency modifier rounded down. Uses recharge on a long rest.
Additionally, when at 1 health or lower, damage rolls from melee weapons gain an extra damage die.
Back to Main Page → 5e Homebrew → Feats