“
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You are imbued with the the limitless Fury of the chaos magic emanating from the twisting nether
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”
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Prerequisite: Demon Hunter (4e Class)
Fury Path Features[edit]
- Temporal Disturbance (11th Level): When you spend an action point, you can teleport 3 squares as a free action.
- Demon Heart (11th Level): You are an immortal, and stop aging; you also become an immortal creature for the purpose of meeting prerequisites. You never have to eat, sleep, breathe or drink, and never have to make a roll or suffer from endurance checks related to breathing.
- Chaos Power (11th Level): When you hit a creature with an attack, you can add extra damage to the damage roll equal to your charisma modifier. This effect can only apply once per round, or whenever you spend an action point to do an attack.
- Dimensional Shifting (16th Level): Any creature you hit with an attack takes a -4 penalty to saving throws (save ends). In addition, when you teleport, you can add 2 additional squares to the distance teleported.
Fracture
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Demon Hunter Attack 11
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You fracture the space time continuum itself, opening up chaotic energy from another dimension.
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Encounter Arcane, Weapon, Psionic, Pyschic
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Standard Action
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Melee, Ranged 10
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Requirement: You must be wielding two melee weapons.
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Target: One creature
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Attack: Dexterity Vs. Reflex
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Hit: 3[W] + Dexterity and Charisma modifier damage.
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Miss: Half Damage
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Effect: Before the attack, the target takes a -2 penalty to all defenses (save ends).
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Special: You may use a one-handed weapon as a heavy thrown weapon with a range of 5/10 for the attack.
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Havoc
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Demon Hunter Utility 12
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And the spirit cried 'Havoc', and let slip the dogs of war.
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Daily Psionic, Polymorph
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Minor Action
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'
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Effect: You take the "Havoc" polymorph form. While in the form, you gain a +1 bonus to all defenses and attack rolls, and may teleport 4 squares as a move action. In addition, any creature you kill while in this form grants you a "Soul stone".
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Fel Blade
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Demon Hunter Attack 20
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You can easily tap in to extra dimensions to imbue your weapons with additional power, granting them the power of the Fel world.
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Daily Arcane, Weapon, Psionic, Psychic
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Standard Action
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Melee, Ranged 10
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Prerequisite: You must be wielding two melee weapons.
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Target: One or two creatures
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Attack: Dexterity, two attacks Vs. Fortitude
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Hit: 3[W] + Dexterity modifier damage per attack. In addition the target takes ongoing damage equal to your charisma modifier and is slowed (save ends both).
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Miss: Half Damage
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Special: You may use a one-handed weapon as a heavy thrown weapon with a range of 5/10 for the attack.
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